Dungeon Crawl Stone Soup version 0.34-b1-41-gfa6b30bd71 (webtiles) character file. Game seed: 4041868665036069399 2 Chalrif the Sneak (level 1, 0/11 HPs) Began as a Poltergeist Fire Elementalist on Feb 5, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (66 turns). Chalrif the Sneak (Poltergeist Fire Elementalist) Turns: 66, Time: 00:00:22 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 17 God: Gold: 8 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +1 cloak (haunted) Scrolls c - a scroll of vulnerability {unknown} Potions g - a potion of magic Skills: + Level 0.0 Fighting + Level 2.2 Dodging - Level 3.0 Stealth * Level 2.0 Spellcasting * Level 0.7 Conjurations * Level 2.7 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d5 10% 2 Inner Flame Hex/Fire 6% N/A 32% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 32% 3 Flame Wave Conj/Fire 7% 2d5 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The foxfire burns the jackal. The jackal is severely wounded. The foxfire burns the jackal. You kill the jackal! You encounter a jackal. The jackal attacks as it pursues you! The jackal closely misses you. The jackal barely misses you. The jackal barks! The jackal completely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. You reach down and open the large door. The jackal bites you. The hobgoblin barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. There is a large open door here. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The foxfire burns the jackal. The jackal is severely wounded. The jackal completely misses you. There is a large open door here. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. You die... #..#.#.#.# . h##....#...##.. # .†...#........ #..##..#.......# #..g......########### #....>...#.#........# ########.#.'...##...# #.#.hh†......# #...#@.......# ##..#.......<# ##g#........# #.'........# #.'...##...# #.#........# ############ You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chalrif the Poltergeist Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 66 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_basic Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Foxfire || 5 Armour: None || 10 Dodge: Dodged || 12