Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 11330646154659411345 584 Chalrif the Conjurer (level 7, 0/40 HPs) Began as a Deep Elf Conjurer on Feb 21, 2026. Was a Follower of Vehumet. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 4 of the Dungeon. The game lasted 00:08:24 (3797 turns). Chalrif the Conjurer (Deep Elf Conjurer) Turns: 3797, Time: 00:08:25 Health: 0/40 AC: 3 Str: 4 XL: 7 Next: 14% Magic: 16/17 EV: 12 Int: 25 God: Vehumet [*.....] Gold: 135 SH: 0 Dex: 13 Spells: 7/17 levels left rFire . . . (100%) f - +4 short sword (drain) rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) h - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ e - ring of protection from cold HPRegen 0.26/turn c - ring of see invisible MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 171 gold pieces. You spent 36 gold pieces at shops. Inventory: Hand Weapons f - a +4 short sword of draining (weapon) g - the +11 trident of the Cup {freeze, *Slow rPois Will+} (You found it on level 3 of the Dungeon) *Slow: It may slow you when you take damage. rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. Armour a - a +0 robe (worn) h - a +0 helmet (worn) j - an orb of pyromania Jewellery b - a +6 ring of intelligence c - a ring of see invisible (worn) d - a ring of magical power e - a ring of protection from cold (worn) i - a ring of positive energy Wands a - a wand of flame (33) Scrolls i - 3 scrolls of identify g - a scroll of fog r - a scroll of revelation w - a scroll of enchant weapon c - a scroll of teleportation {unknown} Potions g - a potion of magic w - 2 potions of heal wounds c - 4 potions of curing M - a potion of mutation C - a potion of cancellation Skills: + Level 2.0 Fighting + Level 4.1 Dodging + Level 4.2 Stealth * Level 5.7 Spellcasting * Level 6.0 Conjurations + Level 1.5 Translocations + Level 1.7 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 16% 4 d - Stone Arrow Conj/Erth 52% 3d10 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 88% 1d8 2% 1 Soul Splinter Necr 28% N/A 8% 1 Jinxbite Hex 14% 2d2 12% 2 Passwall Erth 15% N/A 12% 3 Inner Flame Hex/Fire 7% N/A 22% 3 Fulminant Prism Conj/Alch 11% 3d8 22% 4 Passage of Golubria Tloc 15% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Vehumet Wu Jian Shops: D:3 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You hit the gnoll. The gnoll is almost dead. The gnoll misses you. x2; The gnoll closely misses you. You hit the gnoll but do no damage. You drain the gnoll. You kill the gnoll! Vehumet accepts your kill. The gnoll misses you. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. The gnoll attacks as it pursues you! The gnoll misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 flail! The searing ray hits the gnoll! You kill the gnoll! Vehumet accepts your kill. You feel your power returning. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the orc. The orc is severely wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll! You kill the gnoll! Vehumet accepts your kill. You feel your power returning. The searing ray hits the orc. You kill the orc! Vehumet accepts your kill. The orc priest begins to cast a cantrip, but forgets the words! You stop channelling your searing ray. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #.# ##.###### #.# #.# ##.......# #.# #.# #........####.# #.# #....##.......# #.######.#......###### #........#.###### ##########.# #.# #@# #.# #)# #)# #)# #.# #.#.#o##### #....$.)..# #.#.....#!# You could see an orc priest. Vanquished Creatures Sigmund (D:4) Duvessa (D:4) Dowan (D:4) An orc wizard (D:4) A scorpion zombie (D:3) Robin (D:2) 3 gnolls (D:4) 9 adders A clockroach zombie (D:3) 8 dart slugs 2 ribbon worms (D:2) 10 orcs 7 endoplasms 3 hobgoblins 4 jackals (D:3) 4 quokkas 8 ball pythons 12 bats 2 frilled lizards (D:2) 13 goblins 8 kobolds A quokka draugr (D:3) 13 rats 114 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chalrif the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 202 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 227 | D:1 | Learned a level 2 spell: Searing Ray 587 | D:1 | You fall into a shaft and drop 1 floor! 624 | D:2 | Encountered Robin 667 | D:2 | Killed Robin 679 | D:2 | Reached XP level 3. HP: 5/20 MP: 3/10 1041 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 1060 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1108 | D:2 | Reached skill level 5 in Conjurations 1126 | D:2 | Found an ornate altar of the Wu Jian Council. 1202 | D:2 | Reached skill level 1 in Fighting 1855 | D:3 | Found a radiant altar of Vehumet. 1869 | D:3 | Became a worshipper of Vehumet 1869 | D:3 | Offered knowledge of Shock by Vehumet. 1889 | D:3 | Reached XP level 5. HP: 29/29 MP: 10/13 1921 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2156 | D:3 | Learned a level 3 spell: Stone Arrow 2283 | D:3 | Identified the +11 trident of the Cup {freeze, *Slow rPois | Will+} 2354 | D:3 | Found Gillutri's Distillery. 2370 | D:3 | Bought a potion of curing for 36 gold pieces 2528 | D:3 | Reached * piety under Vehumet 2735 | D:3 | Found a faded altar of an unknown god. 3214 | D:4 | Encountered Duvessa 3215 | D:4 | Encountered Dowan 3222 | D:4 | Killed Duvessa 3223 | D:4 | Reached skill level 5 in Spellcasting 3223 | D:4 | Reached XP level 6. HP: 8/34 MP: 6/15 3224 | D:4 | Killed Dowan 3225 | D:4 | Reached skill level 1 in Translocations 3225 | D:4 | Reached skill level 1 in Earth Magic 3413 | D:4 | Encountered Sigmund 3419 | D:4 | Killed Sigmund 3420 | D:4 | Reached skill level 6 in Conjurations 3420 | D:4 | Reached XP level 7. HP: 39/39 MP: 11/17 3797 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic, minivault_27, columned_hall_lemuel D:2: serial_bayou_shore_a, layout_basic, basic_altar, kennysheep_decorative_pillar, kennysheep_generic_room_12, minmay_misc_feat_plants, darby_harvest_season, uniq_robin D:3: layout_basic, vehumet_altar_wand_db, nicolae_kikubaaqudgha_piles_of_ancient_bones, shapermc_ecumenical_altar_flowoftime, serial_curves, eino_curves_03, eino_curves_03, serial_shops, nicolae_shop_waterfront, darby_gloom_lake D:4: minmay_spotlight, layout_loops_corners, uniq_sigmund, uniq_pikel, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 4 | 4.1 Stealth | 3 4 | 4.2 Spellcasting | 4 5 | 5.7 Conjurations | 5 6 | 6.0 Fighting | 1 2 | 2.0 Translocations | 1 | 1.5 Earth Magic | 1 | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 41 | 14 || 55 Melee: Unarmed | | 1 | || 1 Short sword | | 40 | 14 || 54 Cast: Magic Dart | 61 | 69 | 4 || 134 Searing Ray | 4 | 11 | 2 || 17 Read: Identify | | 6 | || 6 Stab: Sleeping | | 8 | 1 || 9 Armour: Robe | 10 | 31 | 11 || 52 Dodge: Dodged | 3 | 40 | 11 || 54