Charbydis Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (28, -26, D:1) a jackal corpse (skeletalised by now) (30, -25, D:1) a jackal corpse (skeletalised by now) (31, -14, D:1) a +0 leather armour (36, 22, D:1) a bat skeleton (38, 2, D:1) a hobgoblin skeleton (50, -9, D:1) a +0 dagger a goblin skeleton (54, 4, D:1) a jackal skeleton (55, 4, D:1) a jackal corpse (skeletalised by now) (57, -10, D:1) a bat skeleton (59, 16, D:1) a hobgoblin skeleton (64, 11, D:1) a +0 short sword a kobold skeleton (65, 13, D:1) a frilled lizard skeleton (65, 14, D:1) a ball python skeleton Level 2 of the Dungeon [Shop] Doproh's General Store a +0 robe (11 gold) a +0 dagger (26 gold) a +4 longbow of freezing (543 gold) a +0 robe (11 gold) a +0 ring mail (52 gold) the +7 spear "Bateseo" {entangle, Will++ SInv} (821 gold) Will++: It greatly increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a tin of tremorstones (2/2) (520 gold) (0, 0, D:2) a +0 leather armour (2, 3, D:2) a +0 club (5, -21, D:2) a +0 club (6, -3, D:2) an adder corpse (skeletalised by now) (6, -1, D:2) a frilled lizard corpse (skeletalised by now) (7, -11, D:2) a +0 leather armour (10, 14, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (11, -1, D:2) a ball python skeleton (11, 18, D:2) a +0 short sword a kobold corpse (skeletalised by now) (12, -12, D:2) a +0 club (12, 5, D:2) a +0 leather armour (18, -7, D:2) a rat skeleton (21, -23, D:2) 8 gold pieces (22, -24, D:2) 5 gold pieces (23, -25, D:2) 10 gold pieces (33, 9, D:2) a +0 whip (37, 1, D:2) a +0 robe (39, -21, D:2) a rat skeleton (45, -3, D:2) the felid skeleton of Natasha (45, 23, D:2) a ball python corpse (skeletalised by now) (49, 5, D:2) the felid skeleton of Natasha Level 3 of the Dungeon (0, 0, D:3) a +0 sling a goblin skeleton (4, -6, D:3) a +0 leather armour (5, 2, D:3) a +0 mace (5, 6, D:3) a +0 cloak (6, 4, D:3) a +0 club (7, -10, D:3) a bat skeleton (8, -6, D:3) a jackal corpse (skeletalised by now) (9, -11, D:3) a +0 helmet (11, -28, D:3) a +0 flail a +0 leather armour (11, -6, D:3) a +0 flail an orc skeleton (13, -28, D:3) a hound corpse (skeletalised by now) (15, 1, D:3) a ball python skeleton (16, 1, D:3) a +0 dagger a +0 robe an orc skeleton (19, -6, D:3) a +0 ring mail a +0 hand axe an orc skeleton (21, -2, D:3) a jackal skeleton (22, -3, D:3) a frilled lizard skeleton (24, -18, D:3) a +0 dagger a goblin skeleton (25, -20, D:3) a +0 hand axe (25, -12, D:3) a quokka skeleton (25, -4, D:3) a +0 morningstar (29, -14, D:3) a +0 pair of boots (35, -21, D:3) a rat skeleton (41, -6, D:3) an orc skeleton (45, -6, D:3) a +0 ring mail a +0 club (51, 2, D:3) a +0 trident Level 4 of the Dungeon [Shop] Bicuotimn's Firing Range 3 poisoned darts (18 gold) 6 javelins (180 gold) a +0 orcbow (40 gold) 4 large rocks (60 gold) a +0 triple crossbow (200 gold) a +0 sling (15 gold) 5 javelins (150 gold) a +0 chain mail of archery (100 gold) (0, 0, D:4) a stone (2, 2, D:4) a stone (3, 0, D:4) a stone (3, 2, D:4) a stone (6, -7, D:4) an iguana skeleton (10, -19, D:4) a +0 giant club an ogre corpse (skeletalised by now) (13, 15, D:4) a +0 club a goblin corpse (14, -26, D:4) a +0 club (25, -10, D:4) a +0 ring mail (32, 5, D:4) a +0 club a gnoll skeleton (32, 6, D:4) a +0 whip (34, 14, D:4) a +0 dagger an orc corpse (skeletalised by now) (35, 4, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (48, 8, D:4) a +0 robe the +5 trident of Defence by Offence {heavy, rF++ rN+ Int-2 Stlth+} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 5 of the Dungeon