ChargeQM Level 1 of the Dungeon (6, -1, D:1) a rat skeleton (11, 14, D:1) an orb of guile (12, 14, D:1) a rat skeleton (12, 16, D:1) a bat skeleton (15, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, 28, D:1) a +0 dagger (20, 11, D:1) a +0 leather armour (25, 29, D:1) a bat corpse (skeletalised by now) (32, 10, D:1) a jackal skeleton (33, 10, D:1) a +0 club a ball python skeleton (34, 10, D:1) a +0 dagger a kobold skeleton (37, 25, D:1) a rat corpse (skeletalised by now) (47, 20, D:1) a +0 dagger 4 stones (50, -8, D:1) a staff of conjuration (50, 24, D:1) a +0 chain mail (53, -8, D:1) a +0 dagger (59, -4, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (5, 1, D:2) a jackal corpse (8, -2, D:2) a jackal corpse (11, 13, D:2) a +0 dagger a goblin corpse (12, 13, D:2) a +0 leather armour (20, -4, D:2) a +0 hammer (21, 26, D:2) a +0 club a kobold corpse