ChargeQM Level 1 of the Dungeon (12, -22, D:1) a bat skeleton (14, -21, D:1) a jackal skeleton (15, -21, D:1) a +0 club (18, -33, D:1) a +0 dagger a ball python corpse (skeletalised by now) (20, -6, D:1) 3 boomerangs (26, -27, D:1) a +0 dagger (28, -30, D:1) a bat corpse (skeletalised by now) (29, -43, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (30, -41, D:1) a rat corpse (skeletalised by now) (34, -38, D:1) a bat corpse (skeletalised by now) (34, -30, D:1) a +0 leather armour (36, 6, D:1) a rat corpse (skeletalised by now) (46, -21, D:1) a ball python corpse (skeletalised by now) (57, -31, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (1, -35, D:2) a ball python corpse (skeletalised by now) (15, -34, D:2) an adder corpse (skeletalised by now) (17, -17, D:2) a +0 club (27, 2, D:2) a bat skeleton (32, -19, D:2) a rat corpse (skeletalised by now) (45, -25, D:2) a jackal skeleton a jackal skeleton (46, -40, D:2) a +0 club a goblin corpse (skeletalised by now) (47, -10, D:2) a +0 spear (48, -27, D:2) a bat skeleton Level 3 of the Dungeon (3, 13, D:3) a +0 trident (4, 9, D:3) a frilled lizard corpse (5, 1, D:3) a +0 club (10, -9, D:3) a +0 dagger a kobold corpse (15, -7, D:3) a +0 dagger 2 stones (15, -6, D:3) a rat corpse (27, 3, D:3) a +0 club (29, -8, D:3) a +0 short sword of speed 4 stones (32, 16, D:3) a +0 leather armour