ChefTim Level 1 of the Dungeon (0, 0, D:1) a storm talisman (3, 0, D:1) a quokka corpse (skeletalised by now) (3, 1, D:1) a hobgoblin corpse (skeletalised by now) (4, 1, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (5, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -4, D:1) a quill talisman (8, 9, D:1) a +0 robe (12, -11, D:1) a ball python corpse (skeletalised by now) (12, -5, D:1) a frilled lizard skeleton (13, -6, D:1) a rat skeleton (14, 5, D:1) a ball python corpse (skeletalised by now) (18, 10, D:1) a +0 dagger a goblin skeleton (19, 11, D:1) a +0 club a frilled lizard skeleton (20, 10, D:1) a rat skeleton (27, -5, D:1) a +0 whip a kobold corpse (skeletalised by now) (28, 18, D:1) a bat corpse (skeletalised by now) (33, 16, D:1) a ring mail (36, -8, D:1) a +0 spear (49, 12, D:1) a hobgoblin corpse (skeletalised by now) (52, -10, D:1) 3 flux baubles Level 2 of the Dungeon (11, 5, D:2) a +0 robe (14, -25, D:2) a +0 dagger (26, -24, D:2) a robe (28, 7, D:2) a +0 rapier (31, -25, D:2) a +0 club (45, 3, D:2) a +0 whip (51, -7, D:2) a ring mail Level 3 of the Dungeon [Shop] Ronirgh's Jewellery Shop a ring of willpower (unknown) (325 gold) a +4 ring of protection (unknown) (468 gold) a ring of resist corrosion (unknown) (260 gold) a ring of magical power (unknown) (260 gold) an eel talisman (195 gold) a ring of flight (unknown) (227 gold) the ring "Reecvi" {MP+9 Str+4 Dex+3 Slay-5} (269 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). the ring "Haphoeph" {rN+ Str+7} (542 gold) [ring of positive energy] rN+: It protects you from negative energy. Str+7: It affects your strength (+7). (10, 9, D:3) a leather armour (21, -7, D:3) a +0 club (21, -6, D:3) a rat skeleton (21, 22, D:3) a +4 dagger a +0 dagger a +0 robe (21, 23, D:3) a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (21, 24, D:3) a +0 dagger a +0 robe an orc skeleton (36, -10, D:3) a +0 club (40, 16, D:3) a jackal corpse (skeletalised by now) (40, 19, D:3) a +0 dagger 2 stones (57, 10, D:3) a +0 dagger a stone Level 4 of the Dungeon (16, 9, D:4) a +0 club a +0 ring mail a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, 40, D:4) a leather armour (22, 21, D:4) a +0 mace an orc corpse (skeletalised by now) (26, 19, D:4) a jackal corpse (skeletalised by now) (41, 10, D:4) a +0 dagger (48, 2, D:4) an inkwell talisman (49, -1, D:4) a ring mail (52, 33, D:4) a spear Level 5 of the Dungeon [Shop] Tanenaga's Dragon-Slaying Spoils the +8 steam dragon scales of Largesse {*Slow rC+ Will+ Int+2} (1244 gold) *Slow: It may slow you when you take damage. rC+: It protects you from cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. +0 acid dragon scales (520 gold) +0 swamp dragon scales (585 gold) +2 fire dragon scales (806 gold) +0 ice dragon scales (650 gold) +0 shadow dragon scales (747 gold) the +1 storm dragon scales of Absence {rElec Dex+5} (1137 gold) rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. +0 golden dragon scales (1040 gold) quicksilver dragon scales (650 gold) [Shop] Iceiq's Antique Armour Shoppe a robe (22 gold) a leather armour (50 gold) a ring mail (100 gold) a scale mail (100 gold) a plate armour (450 gold) a robe (22 gold) (10, 10, D:5) a robe (11, 3, D:5) a quokka skeleton (18, -19, D:5) a +0 pair of boots (21, 11, D:5) a parchment of Shock (24, -20, D:5) a +0 club (24, -19, D:5) a +0 leather armour a +0 whip a gnoll skeleton (31, 6, D:5) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (35, 8, D:5) a spear (39, -22, D:5) a leather armour (39, 29, D:5) an adder skeleton (43, 20, D:5) a +0 dagger (44, 26, D:5) a +1 arbalest of electrocution (44, 29, D:5) a pair of boots (45, 22, D:5) the +6 trident of the Manifold Places {protect, rF+ rN++ Str-4 Dex+3} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (46, 22, D:5) the +7 scimitar "Qereov" {protect, Will+ Str+3} Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (50, 20, D:5) a +0 flail Level 6 of the Dungeon (3, -20, D:6) an iguana skeleton (3, -1, D:6) a howler monkey skeleton (7, -19, D:6) a hand axe (9, -27, D:6) a ring mail (17, -28, D:6) a +0 spear (19, -31, D:6) a +0 whip (29, -35, D:6) a chain mail (42, -26, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (5, -10, D:7) a robe (12, -23, D:7) an amulet of faith (14, 4, D:7) a +0 leather armour (19, -10, D:7) a bullfrog skeleton a howler monkey skeleton (19, -7, D:7) a +0 spear a gnoll skeleton (19, -6, D:7) a +0 whip a +0 club a +0 flail a gnoll skeleton a wyvern skeleton (26, 7, D:7) a +0 mace an orc corpse (skeletalised by now) (27, 8, D:7) a +0 short sword an orc corpse (skeletalised by now) (28, 8, D:7) a +0 dagger a +0 leather armour (45, -17, D:7) a +0 war axe (49, -13, D:7) a +0 short sword a +0 robe a +2 long sword (49, -12, D:7) a +0 robe a +5 war axe (49, -8, D:7) a +0 robe a +0 dagger a +0 robe a +6 great sword (50, -16, D:7) a +0 helmet (50, -13, D:7) a +0 robe a +0 halberd (51, -38, D:7) a dagger (52, -41, D:7) a +0 club a +0 flail a +0 plate armour a +0 flail Level 8 of the Dungeon [Shop] Xynog's Antique Weapon Shoppe a glowing dagger (140 gold) a runed scimitar (252 gold) a scorched whip (210 gold) a runed great sword (364 gold) a glowing quarterstaff (224 gold) a glowing hand axe (168 gold) an encrusted arbalest (350 gold) (8, 0, D:8) a +0 dagger (11, 21, D:8) a +0 whip (11, 22, D:8) a +0 spear (11, 23, D:8) a +0 leather armour a +0 whip (11, 24, D:8) a +0 whip (16, 16, D:8) a +0 quarterstaff a +2 dagger of holy wrath 6 stones a +0 club (17, 16, D:8) 3 stones a +0 dagger a +0 whip (18, 16, D:8) 5 stones a +0 dagger (19, 14, D:8) a +0 short sword (25, 46, D:8) a +0 spear (27, 1, D:8) a +0 chain mail (31, 34, D:8) a leather armour (32, 23, D:8) a +0 mace a +0 heavy hand axe a +0 leather armour (41, 34, D:8) a +1 short sword of speed (51, 31, D:8) a +0 short sword a +0 plate armour a +0 mace (51, 32, D:8) a +0 flail of concussion Level 9 of the Dungeon [Shop] Joagha's Assorted Antiques a ring mail (88 gold) a sling (33 gold) a scroll of immolation (88 gold) a box of beasts (880 gold) a box of beasts (880 gold) a phantom mirror (880 gold) a scroll of identify (44 gold) a flail (77 gold) a flail (77 gold) a wand of warping (3) (158 gold) (0, 0, D:9) a +0 orcbow (18, 40, D:9) a parchment of Blink (22, -1, D:9) a falchion (33, 8, D:9) a +0 falchion (35, 7, D:9) a +0 leather armour a +0 whip a +0 ring mail a +0 falchion (36, 8, D:9) a +0 dagger (38, 8, D:9) a +0 leather armour a +0 trident (40, 3, D:9) a quarterstaff (40, 30, D:9) a chain mail (49, 21, D:9) a potion of haste (50, 18, D:9) a scroll of identify (50, 19, D:9) a parchment of Hoarfrost Cannonade (50, 20, D:9) a gnarled jewelled staff (unseen) (50, 21, D:9) a scroll of blinking (51, 19, D:9) a glowing great mace (unseen) (51, 20, D:9) a weird runed staff (unseen) (52, 18, D:9) a wand of flame (3) (52, 19, D:9) a scroll of identify (52, 20, D:9) a sling (52, 21, D:9) a book of Death (53, 18, D:9) 14 gold pieces (53, 20, D:9) 19 gold pieces (54, 17, D:9) 16 gold pieces Level 10 of the Dungeon [Shop] Lennic's Antique Weapon Shop a runed flail (136 gold) a brightly glowing trident (178 gold) a glowing falchion (126 gold) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (1627 gold) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. a runed sling (94 gold) a warped mace (168 gold) a glowing great mace (273 gold) a runed great sword (273 gold) (1, -5, D:10) a +0 scale mail (6, 5, D:10) a +1 dagger of venom (9, -16, D:10) a +0 whip a +0 short sword (10, 3, D:10) a +0 short sword a +0 ring mail a +0 war axe a +0 giant club a +0 giant club (11, -16, D:10) a +0 club 2 stones (11, -15, D:10) a +0 club (11, 1, D:10) a +0 mace of venom a +0 leather armour (11, 2, D:10) a +0 trident (12, -6, D:10) a ring mail (12, 2, D:10) a +0 dagger a +0 robe (15, 2, D:10) a +0 club a +0 scale mail (16, 2, D:10) a +0 dagger a +0 robe a +0 whip a +0 chain mail (18, 21, D:10) a +0 dagger (19, 26, D:10) a +0 club the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (20, -10, D:10) a robe (21, -18, D:10) a longbow (22, 17, D:10) a +0 dagger a +0 robe (24, 1, D:10) a +0 leather armour a +0 falchion (24, 18, D:10) a dagger (29, 3, D:10) a +0 war axe (30, 3, D:10) a +0 robe a +0 dagger (31, 3, D:10) a +0 robe a +0 dagger (33, 24, D:10) a +1 hand axe of electrocution a +2 chain mail of fire resistance (36, 24, D:10) a +0 whip a +0 ring mail (55, 29, D:10) a +0 war axe a +0 ring mail (56, 10, D:10) a +0 mace a +0 plate armour (56, 29, D:10) a +0 dagger a +0 robe (57, 11, D:10) a +0 dagger a +0 robe (57, 12, D:10) a +0 dagger (57, 30, D:10) a +0 mace a +0 chain mail (58, 31, D:10) a +2 falchion of holy wrath 2 boomerangs a +0 ring mail Level 11 of the Dungeon (9, 7, D:11) a +0 short sword (9, 16, D:11) a +0 mace (11, -2, D:11) a scale mail (11, 7, D:11) a +0 dagger a +0 robe of positive energy (17, -4, D:11) a +0 short sword a +0 ring mail (17, 10, D:11) a chain mail (22, 5, D:11) 2 boomerangs (23, 11, D:11) a +0 mace (39, 18, D:11) a +0 ring mail (40, -5, D:11) 4 large rocks (41, -4, D:11) a +0 leather armour (44, -5, D:11) a robe (49, 8, D:11) a +0 short sword Level 12 of the Dungeon (0, 0, D:12) a hand axe (0, 9, D:12) a ring mail (10, 23, D:12) a quill talisman (11, 24, D:12) a +0 cloak (16, -3, D:12) a robe (16, 16, D:12) a parchment of Sigil of Binding (18, 18, D:12) a +0 flail (19, 6, D:12) a +0 giant club (23, 0, D:12) a ring mail (36, 18, D:12) a +0 club (37, 20, D:12) a +0 flail (40, 23, D:12) a +0 dagger a +0 robe (40, 36, D:12) a leather armour (41, 4, D:12) a +0 rapier a +0 ring mail (41, 23, D:12) a +0 club a +0 falchion (42, 24, D:12) the maw talisman "Saghorr" {rC+++} [maw talisman] rC+++: It renders you almost immune to cold. (42, 27, D:12) a +0 robe a +0 whip (47, 39, D:12) a parchment of Gloom (51, 17, D:12) a +1 scimitar of flaming the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a mace (19, 20, Lair:1) a parchment of Vhi's Electric Charge (24, 43, Lair:1) a parchment of Teleport Other (25, 20, Lair:1) a +3 heavy halberd (25, 45, Lair:1) a leather armour (38, 42, Lair:1) a potion of attraction (42, 33, Lair:1) a parchment of Awaken Armour (48, 38, Lair:1) a scroll of poison (52, 39, Lair:1) a pair of boots Level 2 of the Lair of Beasts (0, 0, Lair:2) 5 boomerangs (9, -33, Lair:2) +0 swamp dragon scales a +0 halberd (16, 1, Lair:2) a scale mail (44, -15, Lair:2) a +0 sling (48, -19, Lair:2) a +0 broad axe Level 3 of the Lair of Beasts (19, 3, Lair:3) a dream sheep skeleton (20, 3, Lair:3) a dream sheep skeleton (22, 28, Lair:3) a +0 hand axe (33, 7, Lair:3) a ring mail (63, -1, Lair:3) a scroll of noise Level 4 of the Lair of Beasts (21, 15, Lair:4) a rimehorn talisman (21, 27, Lair:4) a dagger (22, -3, Lair:4) a scroll of noise Level 5 of the Lair of Beasts (1, -6, Lair:5) 3 stones (3, -29, Lair:5) a chain mail (3, -8, Lair:5) 7 stones (3, -7, Lair:5) 4 stones (12, 9, Lair:5) a +0 hand axe (13, -18, Lair:5) a hand axe (14, -13, Lair:5) a leather armour (14, -7, Lair:5) a +0 leather armour (17, 2, Lair:5) a +0 leather armour (18, 10, Lair:5) a +0 dagger a +0 robe (27, 12, Lair:5) the fortress talisman "Usul" {rF+ SInv} [fortress talisman] rF+: It protects you from fire. SInv: It lets you see invisible. (30, 12, Lair:5) a leather armour (33, 13, Lair:5) a +0 whip a +0 robe an amulet of dissipation (35, -26, Lair:5) 3 scrolls of poison (36, -22, Lair:5) 23 gold pieces (36, -18, Lair:5) a scroll of noise (38, -20, Lair:5) a short sword (40, -13, Lair:5) a fuming dark potion (41, -20, Lair:5) a potion of curing (47, 16, Lair:5) 7 gold pieces (47, 17, Lair:5) 20 gold pieces (50, 17, Lair:5) 4 gold pieces (50, 18, Lair:5) 8 gold pieces a +0 dagger a +0 robe (54, 9, Lair:5) a scroll of revelation