Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4300992999176387517 12 ChefTim the Magician (level 2, 0/21 HPs) Began as a Djinni Necromancer on Apr 26, 2026. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:35 (178 turns). ChefTim the Magician (Djinni Necromancer) Turns: 178, Time: 00:02:35 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 45% Gold: 39 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting - Level 3.8 Conjurations - Level 3.8 Hexes - Level 3.8 Summonings + Level 3.8 Necromancy - Level 3.8 Translocations - Level 3.8 Forgecraft - Level 3.8 Fire Magic - Level 3.8 Ice Magic - Level 3.8 Air Magic - Level 3.8 Earth Magic - Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 b - Grave Claw Necr 30% 2d9 5% 2 c - Vampiric Draining Necr 15% 2d7 11% 3 d - Animate Dead Necr 15% N/A 34% 4 e - Curse of Agony Necr 15% N/A 69% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the bat. The bat barely misses you. x2 Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and wearing a +0 plate armour (weak, soul-splintered, not susceptible) The kobold is unaffected. * * * LOW HITPOINT WARNING * * * The bat misses you. The bat closely misses you. You are too injured to fight recklessly! You hit the bat. The bat is moderately wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The bat misses you. The bat hits you but does no damage. You barely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat completely misses you. The kobold closely misses you. Your soul wisp touches the kobold but does no damage. You hit the kobold but do no damage. The bat hits you but does no damage. The kobold hits you but does no damage. The bat barely misses you. Your soul wisp barely misses the kobold. You hit the kobold but do no damage. The bat closely misses you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the kobold. You hit the kobold but do no damage. The bat hits you but does no damage. The bat barely misses you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the kobold but does no damage. You closely miss the kobold. The bat hits you. You die... ....... #......... #......... # .......... .# #.......#.### #.# .....b..#)..###... #.......###*#.#.# #.....b..#.K....# #......@###*#.### #.....K.#...b..# #......*#)#.#.## ####†.......###... ##........†### ###.# ##........#....... ... ######..........####### ..# ................... ### #####....[......#### You could see 2 bats, a kobold (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 endoplasms (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 rats (D:1) 8 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChefTim the Djinni Necromancer began the quest for the Orb. 0 | D:1 | ChefTim set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 76 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 177 | D:1 | HP: 1/21 [kobold/+0 short sword (1)] 178 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_rooms, minmay_indecisive_spiral Action || total ---------------------------++------- Attack: Normal || 13 Melee: Dagger || 13 Cast: Soul Splinter || 14 Grave Claw || 3 Read: Identify || 1 Armour: Robe || 24 Dodge: Dodged || 21