Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15538841122269549612 19 ChefTim the Magician (level 2, -1/21 HPs) Began as a Djinni Necromancer on Apr 26, 2026. Slain by a hobgoblin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:38 (1127 turns). ChefTim the Magician (Djinni Necromancer) Turns: 1127, Time: 00:02:38 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 95% Gold: 51 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} d - 2 scrolls of identify {unknown} e - a scroll of noise {unknown} h - a scroll of teleportation {unknown} Potions f - a potion of curing {unknown} j - a potion of haste {unknown} k - a potion of lignification {unknown} l - a potion of enlightenment {unknown} n - 2 potions of mutation {unknown} Skills: - Level 2.5 Dodging - Level 1.9 Stealth + Level 3.7 Spellcasting - Level 3.7 Conjurations - Level 3.7 Hexes - Level 3.7 Summonings + Level 3.7 Necromancy - Level 3.7 Translocations - Level 3.7 Forgecraft - Level 3.7 Fire Magic - Level 3.7 Ice Magic - Level 3.7 Air Magic - Level 3.7 Earth Magic - Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 b - Grave Claw Necr 28% 2d9 6% 2 c - Vampiric Draining Necr 14% 2d7 12% 3 d - Animate Dead Necr 14% N/A 36% 4 e - Curse of Agony Necr 14% N/A 71% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hobgoblin misses you. Your soul wisp barely misses the goblin. The goblin barely misses you. You barely miss the goblin. The bat hits you but does no damage. The goblin hits you but does no damage. The hobgoblin hits you but does no damage. Your soul wisp touches the goblin. The goblin completely misses you. You hit the goblin. The goblin is severely wounded. The bat hits you but does no damage. The goblin misses you. The bat completely misses you. The hobgoblin completely misses you. Your soul wisp touches the goblin. The goblin dies! You barely miss the goblin. The goblin completely misses you. The hobgoblin hits you but does no damage. The bat barely misses you. You hit the goblin but do no damage. The bat hits you but does no damage. The hobgoblin barely misses you. Your soul wisp closely misses the goblin. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the hobgoblin. The bat hits you. The bat barely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. Your soul wisp barely misses the goblin. The bat hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the goblin. The bat hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the goblin. You closely miss the hobgoblin. The bat hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The bat hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... ##### #...# #...######### #.>.........#### #.....##.......# #####$..#........#.. #..@b#######......## #.gg$# #..[##... #.*..# #...##... #..).# ######### #.....# # #.$...# # #.....# # ####..# # ... # You could see a hobgoblin, a goblin (ally target), a bat and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:2) A ball python (D:1) 4 bats 2 frilled lizards A goblin (D:1) A kobold (D:1) 2 rats 13 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:2) A bat (D:2) 2 goblins 8 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChefTim the Djinni Necromancer began the quest for the Orb. 0 | D:1 | ChefTim set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 210 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 1127 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_loops_corners, minmay_misc_feat_tower D:2: layout_rooms, basic_ecumenical_altar Action || total ---------------------------++------- Attack: Normal || 52 Melee: Dagger || 52 Cast: Soul Splinter || 14 Grave Claw || 1 Stab: Sleeping || 5 Armour: Robe || 49 Dodge: Dodged || 68