ChefTim Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (3, 11, D:1) a rat corpse (skeletalised by now) (7, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, -21, D:1) a +0 club (9, -20, D:1) a ball python corpse (skeletalised by now) (14, -11, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a rat corpse (skeletalised by now) (22, 12, D:1) a +0 club a goblin skeleton (23, 11, D:1) a hobgoblin skeleton (27, -21, D:1) 3 boomerangs (34, -1, D:1) a ball python skeleton (37, -7, D:1) 5 poisoned darts (39, -34, D:1) a ball python corpse (skeletalised by now) (40, -34, D:1) a bat corpse (skeletalised by now) (41, -3, D:1) a +0 leather armour (43, -25, D:1) a ball python skeleton (43, -16, D:1) a +0 sling (44, -8, D:1) a quokka skeleton (53, -8, D:1) a frilled lizard skeleton (61, -11, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 1, D:2) a +0 robe (4, 8, D:2) a +2 spear of distortion (5, 11, D:2) an adder corpse (skeletalised by now) (8, 17, D:2) a +0 robe (8, 24, D:2) a frilled lizard corpse (8, 30, D:2) a +0 dagger (16, 28, D:2) a parchment of Momentum Strike (24, 33, D:2) a +0 ring mail (27, 16, D:2) a parchment of Fugue of the Fallen (30, 29, D:2) a +0 club (32, 33, D:2) a storm talisman Level 3 of the Dungeon (3, -1, D:3) a potion of attraction (3, 8, D:3) 5 poisoned darts (10, -1, D:3) a +0 scale mail (13, 2, D:3) a +0 trident a +0 leather armour