Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 7384455473305487755 52 ChefTim the Magician (level 4, 0/29 (31) HPs) Began as a Djinni Air Elementalist on Apr 26, 2026. Slain by an ogre ... wielding a +0 giant spiked club (29 damage) ... on level 3 of the Dungeon. The game lasted 00:05:07 (1433 turns). ChefTim the Magician (Djinni Air Elementalist) Turns: 1433, Time: 00:05:07 HP: 0/29 (31) AC: 2 Str: 7 XL: 4 Next: 8% Gold: 74 EV: 12 Int: 18 God: SH: 0 Dex: 20 rFire + + . (33%) e - +4 dagger "Ushosilu" {vamp, Dex+6} rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) c - scarf {+Inv} rCorr . (100%) (no gloves) SInv . d - amulet of regeneration Will ..... (no ring) Stlth ++ (no ring) HPRegen 1.04/turn %: infuse magic (-1 HP) @: flying, lightly drained, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Evoke Invisibility (28%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons b - a +3 falchion of electrocution e - the +4 dagger "Ushosilu" (weapon) {vamp, Dex+6} (You found it on level 2 of the Dungeon) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. Armour a - a +0 robe (worn) c - a scarf of invisibility (worn) Jewellery d - an amulet of regeneration (worn) Wands p - a wand of polymorph (12) Scrolls c - 3 scrolls of identify {unknown} d - 2 scrolls of torment {unknown} e - a scroll of brand weapon {unknown} h - a scroll of enchant armour {unknown} j - a scroll of amnesia {unknown} k - 3 scrolls of teleportation {unknown} l - a scroll of poison {unknown} m - a scroll of blinking {unknown} o - a scroll of noise {unknown} Potions f - a potion of brilliance {unknown} n - a potion of curing {unknown} Skills: + Level 0.2 Short Blades - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.9 Spellcasting - Level 3.9 Conjurations - Level 3.9 Hexes - Level 3.9 Summonings - Level 3.9 Necromancy - Level 3.9 Translocations - Level 3.9 Forgecraft - Level 3.9 Fire Magic - Level 3.9 Ice Magic - Level 3.9 Air Magic - Level 3.9 Earth Magic - Level 3.9 Alchemy + Level 0.3 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 68% 1d7 3% 1 b - Static Discharge Conj/Air 34% 3-5/arc 4% 2 c - Swiftness Air 17% N/A 9% 3 d - Airstrike Air 8% 2d(2-18) 30% 4 e - Kiss of Death Conj/Necr 68% 2d10 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a stone staircase leading down. You encounter an orc. It is wielding a +0 trident. The helpless dart slug fails to defend itself. You puncture the dart slug! You kill the dart slug! The orc shouts! The bat hits you. You encounter a bat. You have reached level 4! You feel agile. You closely miss the bat. The bat barely misses you. The bat misses you. You closely miss the bat. The bat hits you but does no damage. The orc hits you but does no damage. The bat hits you but does no damage. The orc hits you with a +0 trident! The bat hits you. The bat barely misses you. You hit the bat. You kill the bat! The bat barely misses you. The orc barely misses you. You puncture the orc! You feel better. You kill the orc! The bat closely misses you. You barely miss the bat. The bat completely misses you. The bat closely misses you. You hit the bat. You kill the bat! You encounter an ogre. It is wielding a +0 giant spiked club. You encounter an adder. Press: ? - help, Dir - look around, f - activate Confirm evoke: an ogre, wielding a +0 giant spiked club (asleep, will become unable to see you) You feel drained. You fade into invisibility! There is an escape hatch in the floor here. You encounter an adder. The helpless ogre fails to defend itself. You puncture the ogre! The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ### ###... ## .....> ####. ##..... ... ##...... #### #.# ##....... S.##...####!####..[..... .....S.@>............... ...#..O####.###.#....... #### #.# #.#....).. #.# #<#....... #.##..#....... #.#..##....... ..... ........ ..#####....... #.( ##...... You could see an ogre (unable to see you) and 2 adders. Vanquished Creatures An adder (D:2) 2 dart slugs A ribbon worm (D:2) An orc (D:3) 2 endoplasms 4 hobgoblins 5 jackals (D:1) A quokka (D:1) 7 ball pythons 5 bats 3 frilled lizards 3 goblins 7 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChefTim the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | ChefTim set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 144 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 339 | D:1 | Found a faded altar of an unknown god. 521 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/0 521 | D:1 | Learned a level 1 spell: Kiss of Death 1333 | D:2 | Identified the +4 dagger "Ushosilu" {vamp, Dex+6} 1411 | D:3 | Reached XP level 4. HP: 30/31 MP: 0/0 1425 | D:3 | Encountered an ogre 1433 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern D:2: layout_loops_ring, amcnicky_mini_corridor_feature D:3: layout_rooms, chequers_temple_overflow_statue_of_worship, gup_sewer_entry_bowl, lightli_corner_chamber Skill XL: | | ---------------+-+----- Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Short Blades | | 0.2 Dodging | | 2.1 Stealth | | 1.5 Evocations | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 71 | 7 || 78 Melee: Falchion | 69 | || 69 Dagger | 2 | 7 || 9 Cast: Shock | 9 | || 9 Ability: Evoke Invisibilit | 1 | 1 || 2 Stab: Sleeping | 6 | 1 || 7 Armour: Robe | 34 | 6 || 40 Dodge: Dodged | 51 | 8 || 59