ChefTim Level 1 of the Dungeon (0, 0, D:1) a +0 spear (16, -5, D:1) a ball python corpse (skeletalised by now) (17, 15, D:1) a +0 whip (20, 12, D:1) a +0 ring mail (21, 24, D:1) 2 poisoned darts (27, -3, D:1) a +0 club a kobold corpse (skeletalised by now) (34, 13, D:1) a frilled lizard skeleton (45, 23, D:1) a +2 robe of resistance (51, -9, D:1) a medusa talisman (51, -1, D:1) a +0 dagger (53, 1, D:1) a +0 leather armour a +0 ring mail (60, 11, D:1) a +0 hand axe Level 2 of the Dungeon (9, 14, D:2) a +0 club a goblin skeleton (14, 4, D:2) a +0 robe (14, 13, D:2) a +0 ring mail (17, 24, D:2) a quokka corpse (skeletalised by now) (18, 24, D:2) a ball python corpse (skeletalised by now) (24, 20, D:2) a +2 leather armour of willpower (27, 10, D:2) a +0 leather armour (27, 27, D:2) a rat corpse (skeletalised by now) (30, 31, D:2) an adder corpse (skeletalised by now) (37, 22, D:2) a hobgoblin corpse (skeletalised by now) (38, 16, D:2) a +0 short sword a kobold skeleton (38, 20, D:2) a +0 club a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (46, 35, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (1, -32, D:3) a +0 falchion (2, -22, D:3) a hobgoblin skeleton (9, -38, D:3) an adder skeleton (9, -11, D:3) a scarab talisman (9, -10, D:3) a +0 rapier (14, -20, D:3) a +0 sling (16, 10, D:3) a +0 dagger an orc corpse (skeletalised by now) (18, 9, D:3) a +0 hand axe an orc corpse (skeletalised by now) (19, 8, D:3) a +0 club a +0 leather armour (19, 9, D:3) a +0 hand axe a +0 leather armour (19, 10, D:3) a bat corpse (skeletalised by now) (28, -26, D:3) a +0 dagger (34, -26, D:3) a +0 plate armour (36, -29, D:3) a staff of cold (36, 1, D:3) a +0 short sword 3 stones (37, -26, D:3) a +0 mace (38, -16, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (3, 2, D:4) 6 poisoned darts (4, -25, D:4) a +0 dagger (4, -8, D:4) a +0 giant club (8, -14, D:4) a +0 giant spiked club (8, -13, D:4) a +7 flail of holy wrath (9, -27, D:4) a +0 leather armour (10, -26, D:4) a quill talisman (21, 4, D:4) a +0 leather armour (35, -21, D:4) a +0 falchion a +0 leather armour (39, -15, D:4) a +0 quarterstaff (40, -14, D:4) a quill talisman (43, -22, D:4) a +0 club a +0 dagger a hobgoblin corpse (skeletalised by now) (56, -1, D:4) a +0 short sword (60, 27, D:4) a +0 dagger (62, 22, D:4) a +0 short sword (64, 27, D:4) a +0 scythe a +0 robe a +0 leather armour Level 5 of the Dungeon [Shop] Ratte's Magic Scroll Shop a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of fear (56 gold) a scroll of noise (14 gold) a scroll of vulnerability (56 gold) (10, 32, D:5) an iguana skeleton (19, 12, D:5) an iguana skeleton (26, 9, D:5) a +0 leather armour (35, 12, D:5) a +0 short sword 3 boomerangs an orc skeleton (35, 13, D:5) a +0 dagger a +0 robe (35, 14, D:5) a +0 halberd a +0 chain mail (38, 49, D:5) a water moccasin skeleton (43, 15, D:5) a +0 war axe an orc skeleton (43, 59, D:5) a +0 leather armour (45, 47, D:5) a +0 long sword (49, 57, D:5) a +0 club a +0 leather armour (49, 58, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 robe an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 club (2, -44, D:6) a +0 robe a +0 dagger (2, -43, D:6) a +0 short sword (4, 7, D:6) a black bear corpse (skeletalised by now) (7, -45, D:6) a +0 leather armour (15, -38, D:6) a +0 robe (16, -46, D:6) an electric eel skeleton (18, -38, D:6) a +0 scale mail (28, -24, D:6) a +0 whip a +0 scale mail (29, -16, D:6) a +0 whip a kobold skeleton (30, -11, D:6) a +0 club a +0 club a +0 dagger a +0 dagger 13 stones a kobold skeleton a kobold skeleton (30, -10, D:6) a +0 dagger 6 poisoned darts a +0 dagger 2 stones (31, -46, D:6) a +2 robe of willpower a +0 mace (32, -47, D:6) a +0 buckler (44, 3, D:6) an iguana corpse (skeletalised by now) (55, -28, D:6) an adder skeleton (58, -12, D:6) a +0 leather armour a +0 short sword an orc skeleton a hound skeleton (64, -1, D:6) an iguana skeleton Level 7 of the Dungeon (0, 3, D:7) a +0 war axe a +1 chain mail of poison resistance (1, 3, D:7) a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) (2, 2, D:7) a +0 short sword a +0 leather armour (2, 3, D:7) a +0 dagger a +0 robe (9, 19, D:7) an orb of guile (20, 21, D:7) a +0 arbalest (27, 6, D:7) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (30, 5, D:7) a +0 hammer (32, 21, D:7) a +0 short sword a +0 leather armour (33, -14, D:7) a +0 dagger a +1 cloak of air (33, -12, D:7) a +0 dagger a +0 robe a kobold skeleton (36, 29, D:7) a +0 spear (45, 35, D:7) a +0 short sword (54, 16, D:7) a +0 quarterstaff a +0 sling a +0 leather armour the human corpse of Joseph (skeletalised by now) (54, 30, D:7) a +0 leather armour (55, 16, D:7) an iguana corpse (skeletalised by now) (55, 24, D:7) a +0 robe (55, 38, D:7) a +0 dagger (55, 39, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (56, 36, D:7) a +0 club an orc corpse (skeletalised by now) (56, 37, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 trident (8, -34, D:8) a +0 orcbow (15, -26, D:8) an electric eel skeleton (36, 0, D:8) a +0 orcbow (38, -40, D:8) a +0 flail a +0 robe (41, -39, D:8) a +1 dagger a +0 robe (41, -37, D:8) a +0 battleaxe a +0 robe of fire resistance (41, -36, D:8) a +0 mace a +0 robe (42, -37, D:8) a +0 scimitar a +0 robe (48, -6, D:8) a +0 battleaxe a +0 robe a +1 flail a +0 robe (50, -5, D:8) a +0 hand axe a +0 robe a +4 dagger a +0 robe (51, -29, D:8) a howler monkey skeleton (59, -5, D:8) a +0 falchion a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, 0, D:9) a +0 trident (6, 12, D:9) a +0 scale mail (7, -13, D:9) a +0 quarterstaff (7, 15, D:9) a +0 dagger (10, -26, D:9) a +0 dagger a +0 scale mail an elf corpse (skeletalised by now) (16, 16, D:9) the +5 war axe "Impbane" {drain, Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (26, -21, D:9) a staff of necromancy (39, -28, D:9) 4 large rocks (47, 1, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (51, 10, D:9) a +0 short sword Level 10 of the Dungeon (10, 22, D:10) a +1 dagger of electrocution (12, 11, D:10) a +0 mace (13, 37, D:10) a +0 whip (15, -13, D:10) a +0 robe (22, 4, D:10) a +0 club (22, 5, D:10) a +0 dagger 8 poisoned darts (22, 6, D:10) a +0 whip (23, 5, D:10) a +0 whip 3 stones a kobold skeleton (23, 6, D:10) a +0 short sword (29, 26, D:10) a +0 hand axe (30, 25, D:10) a +0 hand axe (30, 27, D:10) a +0 hand axe (31, 26, D:10) a +0 hand axe (33, 34, D:10) a +0 sling (41, 29, D:10) a +0 rapier (50, -2, D:10) a +0 giant club a +0 giant club (53, 26, D:10) a +0 dagger (64, 1, D:10) a +0 chain mail Level 11 of the Dungeon [Shop] Gozag's Platinum Reserve the earth staff "Killer Klown's Peril" {Str+4 Earth} (4040 gold) [staff of earth] Str+4: It affects your strength (+4). Earth: It increases the power of your Earth spells. the +0 whip "Surchur" {flame, Int+2} (1570 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. the ring "Cuts" {Will+ Str+3 Dex+5 SInv} (4440 gold) [ring of see invisible] Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. the amulet of the Aged Wars {Dissipate Harm rPois Will+} (4680 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Harm: It increases damage dealt and taken. rPois: It protects you from poison. Will+: It increases your willpower. the conjuration staff of Horib {Dex+5 Conj Air} (4810 gold) [staff of conjuration] Dex+5: It affects your dexterity (+5). Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. the earth staff of Bloody Death {Int+2 Earth} (3620 gold) [staff of earth] Int+2: It affects your intelligence (+2). Earth: It increases the power of your Earth spells. the +8 sling "Ichoduy" {flame, rElec rC++ Will- rCorr} (7560 gold) rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the death talisman "Quudoguchur" {Str+3} (13750 gold) [talisman of death] Str+3: It affects your strength (+3). the ring of Xuzesar {Will+ Str+3 Slay+4} (5490 gold) [ring of slaying] Will+: It increases your willpower. Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the fire staff of Wonderful Forgiveness {*Slow rF+ rC++ Int+2 Fire Air} (5370 gold) [staff of fire] *Slow: It may slow you when you take damage. rF+: It protects you from fire. rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. the +6 sling of Rujaz {freeze, ^Fragile rElec Str+4} (4950 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). It cannot be enchanted further. the +3 leather armour of Resilience {Harm rF- Regen+ Dex-5} (1700 gold) Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +1 ring mail of Ru, Forging {Rampage Will- Slay+3} (2440 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will-: It decreases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +1 spear of Embarrassment {drain, *Rage Fly Str+2} (2160 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Fly: It grants you flight. Str+2: It affects your strength (+2). It cannot be enchanted further. the +6 dagger of the Evening {devious, rN+ Str+4 Dex+2} (5580 gold) rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +8 short sword "Xuvefoal" {devious, ^Fragile Int+5 SInv} (5910 gold) ^Fragile: It will be destroyed if unequipped. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. the +9 dagger of the Evil Eye {devious, Int+6 Dex+3} (7290 gold) Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +1 leather armour "Pimiraowiwk" {rCorr Str-2 Int+10 Slay-4} (1960 gold) rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Int+10: It affects your intelligence (+10). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. the cold staff "Quluen" {rPois rC+ Ice} (3620 gold) [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. the +0 scale mail of Naan {Rampage rPois rF- rC+} (1520 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. It cannot be enchanted further. (0, 0, D:11) a wolf skeleton a warg skeleton (0, 1, D:11) 4 large rocks a cyclops skeleton (6, -22, D:11) a +0 ring mail (8, -18, D:11) 4 large rocks (8, 19, D:11) a +4 quarterstaff (8, 21, D:11) a +0 chain mail (16, 15, D:11) a +2 heavy war axe (28, 19, D:11) a +0 sling (34, -12, D:11) a howler monkey corpse (skeletalised by now) (35, -15, D:11) a howler monkey corpse (skeletalised by now) (39, 17, D:11) 4 curare-tipped darts (40, 4, D:11) a +0 barding (43, 19, D:11) a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts (8, 44, Lair:1) a wyvern skeleton (11, -2, Lair:1) a bullfrog corpse (skeletalised by now) (13, 13, Lair:1) a +0 short sword (13, 29, Lair:1) a blink frog skeleton (13, 31, Lair:1) a blink frog skeleton (13, 36, Lair:1) a +0 chain mail a +0 hand axe the human skeleton of Harold an elephant skeleton (13, 37, Lair:1) a water moccasin skeleton (13, 39, Lair:1) an elephant skeleton (14, 29, Lair:1) a blink frog skeleton (14, 39, Lair:1) an elephant skeleton (36, 11, Lair:1) a +0 short sword (41, -4, Lair:1) a cane toad skeleton (42, -2, Lair:1) a blink frog skeleton (42, 47, Lair:1) a +0 scale mail (48, 7, Lair:1) a +0 sling (50, 21, Lair:1) a blink frog skeleton (51, 24, Lair:1) a blink frog skeleton (52, 23, Lair:1) a blink frog skeleton (53, 25, Lair:1) a +2 trident of draining a +0 robe the barachi skeleton of Jeremiah (66, 42, Lair:1) a black mamba corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (16, -25, Lair:2) a +0 helmet a +0 scale mail a +0 long sword (23, -31, Lair:2) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (24, 2, Lair:2) a parchment of Mercury Arrow (33, -24, Lair:2) the spore talisman of Starshine {+Inv rF+ Dex+3} [spore talisman] +Inv: It lets you turn invisible. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (39, -11, Lair:2) a water moccasin skeleton (46, -26, Lair:2) 2 poisoned darts (49, -24, Lair:2) a basilisk corpse (skeletalised by now) (55, 17, Lair:2) a hydra skeleton (60, -7, Lair:2) a black bear corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 atropa-tipped darts (2, 1, Lair:3) an eel talisman (3, 5, Lair:3) a +0 dagger a +0 robe the human corpse of Josephine