ChefTim Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (5, 16, D:1) a +0 dagger (9, 7, D:1) a +0 leather armour (15, -2, D:1) a staff of cold (15, 13, D:1) a +0 ring mail (15, 17, D:1) a +0 whip a +0 short sword 10 stones a kobold skeleton (16, 12, D:1) a rat skeleton (16, 16, D:1) a +0 short sword a stone a bat skeleton (21, 13, D:1) a +0 dagger (28, 13, D:1) a +0 chain mail (31, 30, D:1) a quokka corpse (skeletalised by now) (33, 30, D:1) a +0 whip (34, 11, D:1) a +0 dagger a +0 dagger a +0 short sword a quokka skeleton (41, 30, D:1) a quokka corpse (skeletalised by now) (41, 31, D:1) a +0 dagger (44, 1, D:1) a staff of air Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, 15, D:2) a frilled lizard skeleton (9, 7, D:2) a +0 robe (19, 8, D:2) a +0 sling (21, 3, D:2) a +0 robe (22, -2, D:2) a frilled lizard corpse (skeletalised by now) (23, -6, D:2) a +0 trident (25, -6, D:2) a +0 dagger (25, -2, D:2) a ball python corpse (skeletalised by now) (33, 22, D:2) a +0 flail (37, 24, D:2) a +0 mace (46, -1, D:2) a +0 sling a +0 war axe (61, 23, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (5, -5, D:3) a +0 dagger (14, -2, D:3) a ribbon worm corpse (15, -16, D:3) a book of Necromancy (15, -14, D:3) the +9 dagger of Scuffed Optimality {pain, rN+ Will+ Int+2 SInv} rN+: It protects you from negative energy. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (17, 9, D:3) a rat corpse