ChefTim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones (0, 23, D:1) a +0 dagger (4, 24, D:1) a bat skeleton (5, 17, D:1) a +0 dagger (11, 26, D:1) a +0 club a goblin skeleton (13, 27, D:1) a frilled lizard skeleton (15, 1, D:1) a +0 club a goblin skeleton (19, 32, D:1) a +0 club (26, -2, D:1) a +0 club (36, -12, D:1) a +0 spear (36, 12, D:1) a rat corpse (skeletalised by now) (39, 17, D:1) a rat skeleton (45, -5, D:1) a hobgoblin corpse (skeletalised by now) (50, 11, D:1) a ball python skeleton (51, 18, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Mobracwit's Antique Armour Emporium the +4 chain mail of the Dwarven Hall {Harm Rampage rElec Will+} (1185 gold) Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. the +0 ring mail of a gutter gulch {rPois rN++ Dex-4} (449 gold) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 robe (23 gold) a +0 leather armour (52 gold) a +0 leather armour (52 gold) a +0 ring mail (104 gold) a +0 chain mail (156 gold) a +1 crystal plate armour (1742 gold) a +0 robe (23 gold) a +0 pair of gloves (117 gold) (0, 0, D:2) a +0 club (1, 2, D:2) a +0 dagger (1, 3, D:2) a jackal skeleton (1, 4, D:2) a jackal skeleton (6, -13, D:2) a rat skeleton (11, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (14, -14, D:2) a +0 sling (17, -2, D:2) a ball python skeleton (18, -19, D:2) a +0 dagger (24, -11, D:2) an orb of glass (25, 12, D:2) a +0 club a kobold skeleton (26, -12, D:2) a bat corpse (skeletalised by now) (26, -1, D:2) a quokka corpse (skeletalised by now) (28, -18, D:2) a ball python skeleton (28, -12, D:2) an adder corpse (skeletalised by now) a quokka corpse (skeletalised by now) (29, 11, D:2) 4 atropa-tipped darts (30, -13, D:2) a bat corpse (skeletalised by now) (30, 6, D:2) a rat skeleton (33, -5, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (35, -4, D:2) a ball python corpse (skeletalised by now) (39, -4, D:2) 6 boomerangs (45, -8, D:2) a ball python skeleton (52, -19, D:2) a +0 dagger Level 3 of the Dungeon (1, 0, D:3) a jackal corpse (skeletalised by now) (3, 18, D:3) a +0 dagger a goblin corpse (skeletalised by now) (7, 41, D:3) a +0 dagger (9, 36, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (11, 25, D:3) a +0 leather armour (14, 46, D:3) a +0 ring mail (16, 27, D:3) a +0 club (26, 5, D:3) a parchment of Freeze (39, 44, D:3) a +0 ring mail (47, 40, D:3) a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail an orc skeleton Level 4 of the Dungeon (1, 1, D:4) a jackal skeleton (2, 0, D:4) a jackal skeleton (9, 10, D:4) a +0 club a goblin skeleton (9, 11, D:4) a hobgoblin skeleton (11, 15, D:4) 2 boomerangs a +1 heavy morningstar (26, 8, D:4) an adder skeleton (31, -26, D:4) a +0 scythe a +0 robe a +0 scythe a +0 robe (31, 7, D:4) a +0 flail (33, -22, D:4) a +0 scythe a +0 robe a gnoll corpse (skeletalised by now) (35, 10, D:4) a hound corpse (skeletalised by now) (45, 1, D:4) a +0 rapier (49, 15, D:4) a +0 giant club (53, -6, D:4) a +0 scythe a +0 robe an orc skeleton (56, -18, D:4) a +0 club (57, -9, D:4) 5 poisoned darts (58, -5, D:4) a +0 club an orc skeleton Level 5 of the Dungeon (13, -24, D:5) a scorpion corpse (36, -23, D:5) 16 gold pieces (36, -22, D:5) 17 gold pieces (51, -4, D:5) a +0 leather armour (60, 2, D:5) a ribbon worm corpse the Ecumenical Temple