ChefTim Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, -4, D:1) a rat skeleton (5, 0, D:1) a +0 ring mail (21, -8, D:1) a +0 club (21, 10, D:1) a +0 dagger (26, -32, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, -39, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (2, -7, D:2) the +0 sling "Keahurom" {freeze, rF+ rC- rCorr} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (12, -8, D:2) a rat skeleton (38, 16, D:2) an adder corpse (skeletalised by now) (43, -22, D:2) a +0 leather armour (43, -5, D:2) a frilled lizard corpse (skeletalised by now) (46, -35, D:2) a +0 rapier (48, 5, D:2) a ball python corpse (skeletalised by now) (55, -1, D:2) a +0 club (56, -1, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail (14, 13, D:3) a +0 ring mail a +0 club an orc skeleton (16, 7, D:3) a +0 short sword a +0 flail an orc skeleton (17, 7, D:3) a +0 club a +0 hand axe an orc skeleton (20, 20, D:3) a +0 leather armour (27, 40, D:3) a ball python corpse (skeletalised by now) (28, 21, D:3) a +0 robe (30, 18, D:3) a +0 scale mail (31, 18, D:3) an adder skeleton (32, 4, D:3) a +0 robe (40, 36, D:3) a +0 dagger (59, 5, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 2 scrolls of enchant weapon (5, 12, D:4) a potion of curing (7, 12, D:4) a scroll of identify (10, -6, D:4) a +0 falchion (12, -11, D:4) a quokka corpse (13, -10, D:4) 9 gold pieces (25, -2, D:4) 17 gold pieces