ChefTim Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -42, D:1) 6 poisoned darts (9, -39, D:1) a parchment of Blink (17, -31, D:1) a rat skeleton (21, -32, D:1) a +0 robe (32, -8, D:1) a ball python skeleton (35, -37, D:1) a +0 dagger (58, -47, D:1) 4 atropa-tipped darts (60, -43, D:1) a +0 whip (67, -4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (67, -3, D:1) a parchment of Blink Level 2 of the Dungeon (2, 40, D:2) a +0 dagger (7, 21, D:2) a +0 club a goblin skeleton (13, 22, D:2) a +0 dagger (14, 32, D:2) a jackal skeleton (16, 31, D:2) a jackal skeleton (17, 1, D:2) a bat skeleton (20, 36, D:2) a scroll of blinking (21, 5, D:2) a frilled lizard skeleton (26, 13, D:2) a +0 trident (26, 19, D:2) a +0 club (30, 22, D:2) a +2 flail of protection (unseen) (31, 16, D:2) a rat skeleton (36, 15, D:2) a +0 chain mail (39, -3, D:2) a +0 plate armour (41, -2, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (41, 10, D:2) an adder corpse (skeletalised by now) (43, 18, D:2) 6 poisoned darts (45, 11, D:2) an adder skeleton (49, 12, D:2) a jackal skeleton Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (18, 3, D:3) a bat corpse (skeletalised by now) (21, -20, D:3) a +0 leather armour (25, -30, D:3) a +0 whip a gnoll skeleton (28, -43, D:3) 9 gold pieces (28, -30, D:3) a +0 club a boomerang a +0 leather armour (31, -8, D:3) a +0 scythe a +0 robe (44, -29, D:3) a +0 whip a +0 halberd a gnoll corpse