Dungeon Crawl Stone Soup version 0.35-a0-340-g55cc796d3c (webtiles) character file. Game seed: 15081640819961413405 905 ChefTim the Magician (level 7, -5/40 HPs) Began as a Deep Elf Conjurer on May 4, 2026. Slain by Edmund ... wielding a +1 flail of protection (7 damage) ... on level 5 of the Dungeon. The game lasted 00:11:42 (3831 turns). ChefTim the Magician (Deep Elf Conjurer) Turns: 3831, Time: 00:11:42 Health: -5/40 AC: 2 Str: 4 XL: 7 Next: 80% Magic: 15/19 EV: 13 Int: 25 God: Gold: 244 SH: 0 Dex: 13 Spells: 9/19 levels left rFire . . . (100%) f - +3 short sword rCold . . . (100%) c - orb {Stardust} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... h - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.72/turn %: no passive effects @: on blink cooldown, on stardust cooldown A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 244 gold pieces. Inventory: Hand Weapons b - a +0 short sword f - a +3 short sword (weapon) Missiles e - a throwing net g - 11 poisoned darts Armour a - a +0 robe (worn) c - an orb of stardust (worn) j - the +2 ring mail of Hedonism {*Silence Regen+ Int+3} (You found it on level 5 of the Dungeon) *Silence: It may silence you when you take damage. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Jewellery d - the amulet of Hewuulax {rElec Will+ Regen+ Dex-4} (You found it on level 2 of the Dungeon) [amulet of regeneration] rElec: It insulates you from electricity. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Dex-4: It affects your dexterity (-4). h - an amulet of magic regeneration (worn) i - an amulet of regeneration Wands a - a wand of flame (14) Scrolls c - a scroll of poison {unknown} d - a scroll of enchant weapon {unknown} e - 2 scrolls of amnesia {unknown} h - 2 scrolls of identify {unknown} m - 2 scrolls of fear {unknown} q - 2 scrolls of teleportation {unknown} u - 2 scrolls of immolation {unknown} v - a scroll of noise {unknown} Potions g - a potion of magic f - 2 potions of berserk rage {unknown} j - 2 potions of mutation {unknown} k - 2 potions of invisibility {unknown} l - a potion of brilliance {unknown} n - a potion of attraction {unknown} o - a potion of moonshine {unknown} p - a potion of cancellation {unknown} Skills: * Level 2.4 Fighting * Level 6.0 Dodging - Level 2.4 Stealth * Level 6.6 Spellcasting * Level 6.1 Conjurations + Level 2.7 Necromancy + Level 1.9 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Soul Splinter Necr 88% N/A 2% 1 d - Blink Tloc 16% N/A 11% 2 e - Fulminant Prism Conj/Alch 14% 3d9 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 92% 1d8 1% 1 Lesser Beckoning Tloc 16% N/A 11% 2 Tukima's Dance Hex 8% N/A 21% 3 Flame Wave Conj/Fire 23% 2d8 21% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Dragon's Call Summ 4% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Wu Jian Yredelemnul Zin Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Edmund is moderately wounded. Edmund hits you with a +1 flail of protection! Your soul wisp touches Edmund but does no damage. The searing ray misses Edmund. You finish channelling your searing ray. Edmund hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses Edmund. Okay, then. Okay, then. Okay, then. Sorry, you're not good enough to have a special ability. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Edmund zaps a wand. The puff of flame hits your soul wisp! Your soul wisp returns to where it belongs. Edmund is no longer weakened. Okay, then. Casting: Blink (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 flail of protection, wearing a +0 chain mail and carrying a wand of flame (moderately wounded, chance to affect: 50%) You miscast Soul Splinter. Nothing appears to happen. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 flail of protection, wearing a +0 chain mail and carrying a wand of flame (moderately wounded, chance to affect: 50%) Edmund resists with some effort. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Edmund attacks as he pursues you! Edmund hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * Edmund attacks as he pursues you! Edmund hits you with a +1 flail of protection! You die... Edmund whines, "They better pay attention to me now!" #.....# ##...#. #.....# #####..... #.....###....<.... #.........#######. #.....##### . #.....# . #.....# #.@...# #@....# #.....# ####### You could see Edmund. Vanquished Creatures Sigmund (D:4) A black bear (D:4) An ogre (D:5) A phantom (D:5) 2 scorpions (D:5) A bombardier beetle (D:3) 3 hounds 9 gnolls 8 adders 2 ufetubi (D:4) A dart slug (D:3) 4 endoplasms 12 hobgoblins 18 orcs 2 quokkas (D:1) 6 ball pythons 4 bats 6 frilled lizards 6 goblins 4 kobolds 8 rats 100 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:3) A rat (D:3) 2 creatures vanquished. Grand Total: 102 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChefTim the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 470 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1058 | D:2 | Learned a level 2 spell: Searing Ray 1098 | D:2 | Identified the amulet of Hewuulax {rElec Will+ Regen+ | Dex-4} 1126 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1429 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1905 | D:3 | Learned a level 1 spell: Soul Splinter 1908 | D:3 | Learned a level 2 spell: Blink 2053 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2138 | D:3 | Found a broken altar of Ashenzari. 2141 | D:3 | Found a stormy altar of Qazlal. 2504 | D:3 | Found a bloodstained altar of Trog. 2626 | D:3 | Reached skill level 5 in Spellcasting 2626 | D:3 | Reached skill level 5 in Conjurations 2626 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/14 2730 | D:3 | Learned a level 4 spell: Fulminant Prism 2878 | D:4 | Found a statue of an orb of entropy. 2878 | D:4 | Found a staircase to the Ecumenical Temple. 2879 | D:4 | Found a statue of an orb of entropy. 2908 | Temple | Entered the Ecumenical Temple 2922 | D:4 | Encountered Sigmund 2927 | D:4 | Killed Sigmund 2928 | D:4 | Reached skill level 1 in Fighting 2928 | D:4 | Reached skill level 5 in Dodging 2928 | D:4 | Reached skill level 1 in Necromancy 2928 | D:4 | Reached XP level 6. HP: 34/34 MP: 12/16 3199 | D:4 | Reached skill level 1 in Alchemy 3199 | D:4 | Reached XP level 7. HP: 39/39 MP: 14/18 3478 | D:5 | Entered Level 5 of the Dungeon 3574 | D:5 | Identified the +2 ring mail of Hedonism {*Silence Regen+ | Int+3} 3814 | D:5 | Encountered Edmund 3830 | D:5 | HP: 2/40 [Edmund/+1 flail of protection (6)] 3831 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_ring, nicolae_figureground_pulse, minmay_misc_feat_plants D:2: layout_basic, guppyfry_early_orc_mine D:3: layout_loops_ring, mainiacjoe_overflow_six_doors_small, nicolae_overflow_hidden_temple, minmay_crystal_room, glass_columns_b D:4: layout_cave_pools, minmay_temple_entry_tees, grunt_ministairs_14, minmay_hedge_maze, uniq_sigmund D:5: layout_rooms, kennysheep_mini_moat, uniq_edmund Temple: minmay_freezing_vapour_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 4 5 6 | 6.0 Spellcasting | 4 5 6 | 6.6 Conjurations | 5 6 | 6.1 Fighting | 1 2 | 2.4 Necromancy | 1 2 | 2.7 Alchemy | 1 | 1.9 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 64 | 75 | 29 || 168 Soul Splinter | | 11 | 3 || 14 Searing Ray | | 8 | 7 || 15 Blink | | | 1 || 1 Armour: Robe | 6 | 1 | 8 || 15 Dodge: Dodged | 2 | 11 | 4 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3832 | 3630 | 202 | 54 | 3094 | 6 | 638.7 | Dungeon | 3830 | 3628 | 202 | 54 | 3094 | 5 | 766.0 | Temple | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 983 daAuts D:3: 940 daAuts D:1: 892 daAuts D:4: 660 daAuts D:5: 353 daAuts Temple: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+