ChefTim Level 1 of the Dungeon (0, 0, D:1) a +0 glaive (1, 3, D:1) a rat corpse (skeletalised by now) (4, 6, D:1) a rat corpse (skeletalised by now) (5, 9, D:1) a quokka skeleton a jackal skeleton a jackal skeleton (6, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 20, D:1) a +0 robe (11, 12, D:1) an orb of stardust (12, 24, D:1) a +0 club a gnoll skeleton (18, -12, D:1) a +0 flail a gnoll skeleton (34, 21, D:1) a +0 dagger (36, 2, D:1) a rat skeleton (43, 25, D:1) a +0 dagger (49, -9, D:1) a hobgoblin corpse (skeletalised by now) (49, 3, D:1) a hobgoblin skeleton (49, 4, D:1) a ball python skeleton (49, 5, D:1) a +0 club (58, 25, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (60, 2, D:1) an inkwell talisman Level 2 of the Dungeon (0, 0, D:2) a human skeleton (5, 12, D:2) a dwarf skeleton (5, 23, D:2) a +0 club a +0 club (6, 1, D:2) an oni skeleton (6, 7, D:2) a human skeleton (6, 23, D:2) a +0 club a +0 dagger (7, 21, D:2) a +0 club a +0 club a goblin corpse (7, 22, D:2) a +0 club a +0 club a goblin corpse a goblin corpse (7, 23, D:2) a +0 whip a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (8, 13, D:2) a human skeleton (10, 10, D:2) a +0 dagger (13, -2, D:2) an oni skeleton (14, -5, D:2) a +0 dagger (14, 11, D:2) a dwarf skeleton (16, 10, D:2) a +0 leather armour (16, 28, D:2) a +0 club (18, 4, D:2) an adder corpse (skeletalised by now) (26, -12, D:2) a +0 leather armour (26, 8, D:2) a frilled lizard corpse (skeletalised by now) (27, 8, D:2) a +0 dagger (31, -17, D:2) a quokka skeleton (42, -13, D:2) a bat skeleton (44, -13, D:2) a rat skeleton (49, 26, D:2) a +0 hand axe of sundering (55, 10, D:2) a ball python corpse (skeletalised by now) (68, 6, D:2) a bat corpse (skeletalised by now) (68, 16, D:2) a +0 short sword 4 stones a +0 dagger (70, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger