ChefTim Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (9, 24, D:1) a +0 club a stone (10, -10, D:1) a rat skeleton (10, -1, D:1) a +0 short sword a kobold corpse (skeletalised by now) (10, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, -15, D:1) a +0 dagger (14, 14, D:1) a rat skeleton (16, -26, D:1) an inkwell talisman (17, -26, D:1) a hobgoblin skeleton (19, 32, D:1) a +0 club (23, 3, D:1) a bat skeleton (26, -3, D:1) a +0 robe (28, -22, D:1) a +0 club 2 stones a kobold skeleton (29, -22, D:1) a +0 dagger (29, -1, D:1) a +0 mace (35, -6, D:1) a +0 hand axe Level 2 of the Dungeon (4, -9, D:2) a +0 sling (11, 7, D:2) a +0 sling (15, 2, D:2) a +0 whip (20, 8, D:2) a ball python corpse (skeletalised by now) (21, 9, D:2) an adder corpse (skeletalised by now) (22, -10, D:2) a jackal skeleton (30, 6, D:2) a bat skeleton (33, -14, D:2) a +0 spear of pain (33, -11, D:2) a +0 ring mail (34, -11, D:2) a bat corpse (skeletalised by now) (38, -8, D:2) a +0 club (42, 22, D:2) a ball python corpse (skeletalised by now) (48, 4, D:2) a +0 short sword a kobold corpse (skeletalised by now) (48, 10, D:2) a rat skeleton a hobgoblin skeleton Level 3 of the Dungeon [Shop] Yhacze's Assorted Antiques a Gell's gravitambourine (2/2) (760 gold) a +0 hat (76 gold) a sack of spiders (760 gold) a +4 ring of protection (684 gold) a potion of enlightenment (95 gold) a Gell's gravitambourine (2/2) (760 gold) (7, -18, D:3) a quill talisman (8, -10, D:3) a gold piece (8, 7, D:3) a hobgoblin corpse (skeletalised by now) (9, -16, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (10, -17, D:3) a +0 club a frilled lizard corpse (skeletalised by now) (12, 27, D:3) a +0 leather armour (13, 26, D:3) a +0 chain mail (27, 1, D:3) a +0 robe (27, 29, D:3) a frilled lizard skeleton (29, 9, D:3) a frilled lizard skeleton (29, 28, D:3) an adder skeleton (31, -7, D:3) a +0 club a stone a kobold skeleton (37, 17, D:3) a bat skeleton (40, 18, D:3) the inkwell talisman of the King of the Hill {-Tele Harm rElec Will-} [inkwell talisman] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Will-: It decreases your willpower. (43, 23, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (44, 13, D:3) a +0 dagger 5 stones a kobold skeleton (46, 14, D:3) a rat skeleton (47, 14, D:3) the felid corpse of Natasha (skeletalised by now) (49, 18, D:3) a bat skeleton (49, 19, D:3) a +0 dagger a +0 scale mail a +0 dagger a +0 leather armour a +0 hand axe an orc skeleton an orc skeleton an orc skeleton (49, 23, D:3) a +0 flail a +0 leather armour (50, 23, D:3) a +0 hand axe an orc skeleton (51, -3, D:3) the felid skeleton of Natasha Level 4 of the Dungeon (0, 0, D:4) a +0 spear (6, -2, D:4) a quill talisman (6, 0, D:4) a +0 sling (7, -5, D:4) a +0 short sword a kobold skeleton (11, -6, D:4) a +0 dagger a kobold skeleton (15, -5, D:4) a +0 short sword 2 stones (16, 39, D:4) a +0 dagger (20, 24, D:4) a +0 club 4 stones a kobold corpse (skeletalised by now) (23, 24, D:4) a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) (26, 19, D:4) a +0 club (27, 9, D:4) a +0 rapier (28, 25, D:4) a +0 club (30, 40, D:4) a +0 robe (34, 7, D:4) a +0 club (50, 15, D:4) a +0 dagger a +0 sling Level 5 of the Dungeon (0, 0, D:5) 17 gold pieces (4, 5, D:5) a hound corpse (8, -6, D:5) a scroll of revelation (21, 5, D:5) 3 curare-tipped darts