Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 5944634012205597156 8 ChefTim the Vexing (level 2, 21/22 HPs) Began as a Demonspawn Hexslinger on May 13, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (76 turns). ChefTim the Vexing (Demonspawn Hexslinger) Turns: 76, Time: 00:00:27 Health: 21/22 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 3 poisoned darts Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: + Level 2.1 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Blink Tloc 0% N/A 38% 2 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History You kill the dart slug! Found 3 poisoned darts. You encounter a jackal. The jackal barks! You hear a bark! You encounter a jackal. There are no items here. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is moderately wounded. You shoot a sling bullet. The sling bullet misses the jackal. The sling bullet hits the jackal! You kill the jackal! The jackal misses you. You encounter a jackal. The jackal barely misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet hits the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. x2 You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! Your Fighting skill increases to level 2! No target in view! You see here a jackal corpse. You see here 3 poisoned darts. You see here 3 poisoned darts. c - 3 poisoned darts You encounter a jackal. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###...##.# #.#.#.# # ######.# #.#...# ###...##.# #.#...# ....ß.##.####.#...# ###...##.#....#...# ####'###.#.##.#...# .........#........# .#.........#..#†..# .........#.#.##.@.# .#.#####.#.#.###..# .#. ......##...# #. .#...####...# #. ........ †...# .. ..#.####...# ..# #.#.# #...# #...# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 jackals (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChefTim the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 76 | D:1 | Discovered your monstrous ancestry. 76 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 76 | D:1 | Reached XP level 2. HP: 21/22 MP: 3/3 76 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.1 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 10 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 76 | 3 | 0 | 55 | 1 | 79.0 | Dungeon | 79 | 76 | 3 | 0 | 55 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 79 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+