ChefTim Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 12, D:1) a +0 quarterstaff (0, 14, D:1) a +0 club (5, 15, D:1) a +0 dagger (8, 35, D:1) a +0 dagger a kobold skeleton (9, 35, D:1) a frilled lizard skeleton (15, -3, D:1) a +0 ring mail (17, 1, D:1) a +0 dagger an orb of mayhem a goblin corpse (skeletalised by now) (18, 41, D:1) a +0 club (21, 1, D:1) a hobgoblin corpse (skeletalised by now) (23, 26, D:1) a hobgoblin skeleton (26, 1, D:1) a frilled lizard corpse (skeletalised by now) (26, 26, D:1) a +0 dagger (26, 47, D:1) a hobgoblin skeleton (29, 46, D:1) a +0 robe (30, 0, D:1) a +0 rapier a +0 dagger a goblin corpse (skeletalised by now) (31, 1, D:1) a +0 dagger a stone a +0 dagger a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (38, 35, D:1) a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) 9 gold pieces (2, -3, D:2) a scroll of identify (5, 2, D:2) a +0 scythe of protection a +0 robe the human corpse of Sigmund (5, 13, D:2) a +0 hand axe (8, 5, D:2) a potion of mutation (11, 6, D:2) a jackal corpse (13, 8, D:2) a ball python corpse (13, 16, D:2) an adder corpse (19, 7, D:2) a potion of magic (29, 18, D:2) 3 flux baubles (35, 22, D:2) an adder corpse (37, 25, D:2) a ball python corpse