ChefTim Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 2, D:1) a +0 dagger (2, 2, D:1) a frilled lizard corpse (skeletalised by now) (3, -12, D:1) a ball python corpse (skeletalised by now) (8, -17, D:1) a +0 dagger a kobold corpse (skeletalised by now) (8, -2, D:1) 3 large rocks (10, -14, D:1) a +0 quarterstaff (13, -5, D:1) a +0 whip (15, -2, D:1) a rat corpse (skeletalised by now) (16, -1, D:1) a +0 whip (17, 1, D:1) a bat skeleton (25, -19, D:1) a +0 club a goblin corpse (skeletalised by now) (25, -18, D:1) a +0 dagger a kobold corpse (skeletalised by now) (33, 8, D:1) 3 stones (41, -1, D:1) a +0 short sword a kobold skeleton (43, 5, D:1) a +0 mace (47, -6, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (49, -23, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (5, -6, D:2) a +0 short sword 2 stones a kobold corpse (5, 10, D:2) an adder corpse (5, 24, D:2) a +0 leather armour (10, -16, D:2) a frilled lizard corpse (10, 16, D:2) 3 gold pieces (18, 25, D:2) a scroll of identify (20, -13, D:2) a jackal corpse (28, -10, D:2) a hobgoblin corpse (36, -10, D:2) a +0 club a goblin corpse an adder corpse