ChefTim Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (11, -25, D:1) a frilled lizard corpse (skeletalised by now) (19, 32, D:1) a +0 whip (28, -21, D:1) a rat corpse (skeletalised by now) (33, 17, D:1) a jackal corpse (skeletalised by now) (34, -17, D:1) a +0 short sword a kobold corpse (skeletalised by now) (34, -15, D:1) a +0 dagger (35, -17, D:1) a +0 dagger a stone (43, -16, D:1) a +0 dagger (43, -15, D:1) a bat corpse (skeletalised by now) (59, -15, D:1) a +0 dagger (60, 16, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (15, 12, D:2) a +0 chain mail (18, 16, D:2) an adder skeleton (20, 16, D:2) a +0 dagger (22, -27, D:2) a +0 short sword a kobold skeleton (23, 0, D:2) a +0 leather armour (27, -28, D:2) a parchment of Jinxbite (31, 6, D:2) a hobgoblin skeleton (35, -22, D:2) a +0 robe (39, -20, D:2) a +0 whip a ball python skeleton (43, -6, D:2) a +0 club (43, 6, D:2) a +0 short sword a kobold skeleton (44, -21, D:2) a hobgoblin corpse (skeletalised by now) (55, -28, D:2) a +0 dagger a goblin corpse (skeletalised by now) (55, -27, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (9, 18, D:3) a +0 trident (10, 17, D:3) a bat corpse (16, 7, D:3) a +0 dagger 3 stones