ChefTim Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 36, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (0, 50, D:1) a ball python corpse (skeletalised by now) (1, 0, D:1) a rat corpse (skeletalised by now) (2, 46, D:1) a +0 ring mail (4, 55, D:1) a +0 leather armour (4, 57, D:1) a +0 ring mail (7, 19, D:1) a rat corpse (skeletalised by now) (8, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (10, -2, D:1) a +0 ring mail (10, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (17, 43, D:1) a frilled lizard skeleton (18, 21, D:1) a +0 robe (20, 18, D:1) a rat corpse (skeletalised by now) (33, 52, D:1) a +0 short sword a kobold corpse (skeletalised by now) (34, 10, D:1) a bat skeleton (36, 6, D:1) a hobgoblin skeleton (38, 0, D:1) a ball python corpse (skeletalised by now) (38, 22, D:1) a staff of earth (43, 14, D:1) a +0 mace (44, 13, D:1) a ball python skeleton (45, 32, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (4, 8, D:2) a +0 hand axe (10, -4, D:2) a +0 dagger a +0 dagger a +0 sling a +0 club a goblin corpse (skeletalised by now) (10, -3, D:2) a +0 dagger a +0 club a +2 heavy sling a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (11, -5, D:2) a +0 club a +0 falchion a +0 animal skin a +0 helmet a goblin corpse (skeletalised by now) (11, -4, D:2) a +0 club (11, -3, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (12, -5, D:2) a +0 dagger (12, -3, D:2) a +0 dagger (24, -19, D:2) a +0 whip (30, -22, D:2) a bat corpse (31, -24, D:2) an adder corpse (31, -18, D:2) a bat corpse (34, -17, D:2) a +0 mace (34, -11, D:2) a +2 long sword of holy wrath (43, -5, D:2) a ball python corpse (48, -7, D:2) a +0 leather armour (49, -10, D:2) an adder corpse (50, -10, D:2) a +0 short sword a stone a kobold corpse (50, -8, D:2) a rat corpse