Dungeon Crawl Stone Soup version 0.35-a0-374-g6948bac004 (webtiles) character file. Game seed: 7188502667794139915 28 ChefTim the Grasshopper (level 3, 0/28 HPs) Began as a Formicid Warper on May 15, 2026. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:37 (1131 turns). ChefTim the Grasshopper (Formicid Warper) Turns: 1131, Time: 00:01:38 Health: 0/28 AC: 3 Str: 17 XL: 3 Next: 30% Magic: 6/6 EV: 10 Int: 12 God: Gold: 10 SH: 0 Dex: 13 Spells: 6/6 levels left rFire . . . (100%) a - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles c - 4 darts of disjunction (quivered) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of enchant armour {unknown} e - 2 scrolls of identify {unknown} Potions d - a potion of curing {unknown} f - a potion of enlightenment {unknown} Skills: + Level 2.8 Fighting * Level 3.1 Maces & Flails - Level 1.0 Throwing - Level 1.1 Armour - Level 1.7 Dodging - Level 2.1 Spellcasting - Level 3.6 Translocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 20% N/A 11% 2 Teleport Other Tloc 10% N/A 22% 3 Kinetic Grapnel Frge 4% 1d4 32% 1 Call Canine Familiar Summ 1% N/A 67% 3 Blink Tloc Unusable N/A N/A 2 Maxwell's Portable Pile Tloc Unusable (3-9)d3 N/A 3 Vhi's Electric Charge Tloc/Air Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Done exploring. Done exploring. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. You encounter 3 gnolls and a goblin. The gnoll shouts! The goblin shouts! Found 3 gold pieces. There is a stone staircase leading up here. The gnoll shouts! You hear a shout! You encounter a gnoll. It is wielding a +0 flail. The gnoll hits you with a +0 spear. You closely miss the gnoll. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! The gnoll hits you with a +0 club. The gnoll barely misses you. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You are too injured to fight recklessly! You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is almost dead. The gnoll closely misses you. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. You die... ##.###.#.#.#.#.# #.... .......#.#.###.########## #.... .#.#####................#####.... .#........#############.......### .....######.....<.....#######.... .#####.....................###### ##...........#######...........## ......#########..j#########...... ...####...#...#.@.#...#...####... .###..#...'...'...'...'...#..###. ###...#...##.#######.##...#...##' ..'...'...#### ####...'...'.. ..#...#...# #§.§#...#.. .≈#≈≈≈#≈≈≈# #≈≈≈#≈§≈#≈§ ≈≈#≈≈≈#≈≈≈# #§§≈#≈≈≈#§≈ ≈≈#≈≈≈#≈≈≈# #≈≈≈#≈§§#≈≈ .≈#≈≈≈#≈≈≈## ##≈≈§#§§§#§≈ You could see a gnoll. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 5 ball pythons (D:1) 6 bats (D:1) 5 goblins (D:1) 4 kobolds (D:1) 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChefTim the Formicid Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 196 | D:1 | Reached XP level 2. HP: 18/23 MP: 5/5 480 | D:1 | Reached XP level 3. HP: 28/28 MP: 6/6 1131 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_clump_small, infiniplex_forest_straight_1, infiniplex_forest_diagonal D:2: layout_basic, dreamdust_ecumenical_altar_statues, basic_altar, chequers_serial_rivers_micro_b Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 3 | 3.1 Fighting | | 2.8 Throwing | | 1.0 Armour | | 1.1 Dodging | | 1.7 Spellcasting | | 2.1 Translocations | | 3.6 Action || total ---------------------------++------- Attack: Normal || 100 Melee: Mace || 100 Stab: Sleeping || 2 Armour: Leather armour || 75 Dodge: Dodged || 76 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1159 | 1112 | 47 | 0 | 858 | 2 | 579.5 | Dungeon | 1159 | 1112 | 47 | 0 | 858 | 2 | 579.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1152 daAuts D:2: 6 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+