ChefTim Level 1 of the Dungeon (0, 0, D:1) a +0 sling (5, 13, D:1) a +1 hat (6, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (7, 16, D:1) a +0 dagger a kobold corpse (skeletalised by now) (18, 9, D:1) a +0 short sword (19, 8, D:1) a +0 dagger a +0 leather armour a +0 dagger a goblin skeleton a goblin skeleton (19, 34, D:1) a ball python corpse (skeletalised by now) (26, 33, D:1) a +0 leather armour (29, 22, D:1) a frilled lizard skeleton (30, 23, D:1) a +0 dagger a +0 whip a goblin skeleton a ball python skeleton a kobold skeleton (52, 13, D:1) a +0 club 4 stones a kobold skeleton (56, 7, D:1) a rat corpse (skeletalised by now) (59, 39, D:1) a +0 whip 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, -4, D:2) a +0 club (3, 0, D:2) a +0 quarterstaff a +0 sling (3, 1, D:2) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (5, 16, D:2) a +0 short sword a kobold skeleton (10, 31, D:2) a +0 quarterstaff (15, 9, D:2) a +0 dagger (19, 2, D:2) a quokka corpse (skeletalised by now) (21, 19, D:2) a +0 short sword a kobold corpse (skeletalised by now) (22, 20, D:2) a rat corpse (skeletalised by now) (24, 18, D:2) 2 poisoned darts (26, 12, D:2) a dragon-coil talisman (28, 4, D:2) a hobgoblin skeleton (34, 14, D:2) a ball python skeleton (34, 15, D:2) a +0 club 4 stones a kobold skeleton (35, 11, D:2) a quokka skeleton (35, 15, D:2) a rat skeleton (41, 29, D:2) a ball python corpse (skeletalised by now) (43, 25, D:2) a hobgoblin corpse (skeletalised by now) (44, 26, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, 8, D:3) an adder corpse (skeletalised by now) (7, -2, D:3) a +0 dagger (13, 15, D:3) a quokka skeleton (13, 16, D:3) a hound skeleton (13, 17, D:3) a rat skeleton (22, -10, D:3) a +0 club (22, -7, D:3) the +1 robe of the Comet {rC+} rC+: It protects you from cold. It cannot be enchanted further. (34, 12, D:3) a quokka skeleton (35, 5, D:3) a +0 dagger a goblin corpse (skeletalised by now) (39, -14, D:3) a bat corpse (skeletalised by now) (44, 5, D:3) a rat corpse (skeletalised by now) (46, -9, D:3) a +0 hand axe Level 4 of the Dungeon (12, -8, D:4) a black bear corpse (skeletalised by now) (13, -12, D:4) a +0 hand axe (19, -25, D:4) a +0 whip (25, 6, D:4) a +0 short sword (27, -15, D:4) a +0 club an iguana skeleton (27, 5, D:4) an iguana corpse (skeletalised by now) (28, -15, D:4) 2 stones a +0 dagger (28, -14, D:4) a hobgoblin corpse (skeletalised by now) (31, -22, D:4) the +8 longbow of Wyrd {heavy, rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (32, -11, D:4) a +0 dagger (33, -2, D:4) a +0 ring mail (39, -30, D:4) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a potion of curing (24, 27, D:7) a +0 war axe (28, 18, D:7) a parchment of Airstrike (29, 23, D:7) 19 gold pieces (34, 16, D:7) a manual of Dodging the Ecumenical Temple