ChefTim Level 1 of the Dungeon (4, 11, D:1) a +0 club (10, 7, D:1) a bat skeleton (10, 12, D:1) a +0 club a kobold skeleton (11, 7, D:1) a ball python skeleton (11, 12, D:1) a +0 dagger (18, 0, D:1) a bat skeleton a frilled lizard skeleton (20, 0, D:1) a frilled lizard corpse (skeletalised by now) (21, 3, D:1) a +0 club (22, 0, D:1) a ball python corpse (skeletalised by now) (22, 21, D:1) 4 gold pieces (23, -1, D:1) a quokka corpse (skeletalised by now) (23, 0, D:1) a +0 dagger (23, 22, D:1) a scroll of fear (37, 20, D:1) a +0 club (40, -12, D:1) a +0 mace (40, -3, D:1) a rat corpse (skeletalised by now) (42, 3, D:1) a +0 club (43, 7, D:1) a +0 club (46, 3, D:1) a +0 club a goblin skeleton (49, 17, D:1) an orb of energy (51, 1, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a parchment of Foxfire (6, 12, D:2) a quokka corpse (skeletalised by now) (6, 13, D:2) a +0 hand axe (21, 4, D:2) a +0 club 2 stones a kobold corpse (21, 5, D:2) a +0 dagger a ball python corpse (22, 34, D:2) a +0 short sword a kobold corpse (23, 4, D:2) a +0 whip (29, 7, D:2) 12 gold pieces (33, 4, D:2) a +0 whip (33, 5, D:2) a parchment of Hailstorm (38, 28, D:2) 9 gold pieces