Dungeon Crawl Stone Soup version 0.35-a0-379-g092a145782 (webtiles) character file. Game seed: 11716208271442277662 87 ChefTim the Magician (level 4, -9/23 (24) HPs) Began as a Deep Elf Fire Elementalist on May 22, 2026. Mangled by Terence ... wielding the +7 Throatcutter {drain, coup de grace} (14 damage) ... on level 2 of the Dungeon. The game lasted 00:02:43 (1364 turns). ChefTim the Magician (Deep Elf Fire Elementalist) Turns: 1364, Time: 00:02:44 HP: -9/23 (24) AC: 4 Str: 7 XL: 4 Next: 28% MP: 6/12 EV: 11 Int: 20 God: Gold: 52 SH: 0 Dex: 15 Spells: 10/11 levels left rFire . . . (100%) c - +0 dagger (pain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) e - +0 helmet {Light} rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.26/turn %: no passive effects @: glowing, lightly drained A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - a +0 dagger of pain (weapon) Armour a - a +0 robe (worn) d - a +0 cloak (worn) e - a +0 helmet of light (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of experience {unknown} f - a potion of enlightenment {unknown} j - a potion of brilliance {unknown} k - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting + Level 2.7 Conjurations + Level 4.2 Fire Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 42% 2d6 3% 2 Magic Dart Conj 60% 1d6 4% 1 Inner Flame Hex/Fire 12% N/A 16% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 Flame Wave Conj/Fire 18% 2d7 30% 4 Call Canine Familiar Summ 4% N/A 36% 3 Gloom Hex/Necr 8% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence is lightly wounded. You conjure some foxfire! The foxfire burns Terence but does no damage. Terence is lightly wounded. The foxfire burns Terence. Terence is lightly wounded. Terence screams, "I hate trespassers!" You conjure some foxfire! The foxfire burns Terence but does no damage. Terence is lightly wounded. The foxfire burns Terence. Terence is lightly wounded. The foxfire burns Terence. Terence is moderately wounded. You conjure some foxfire! The foxfire burns Terence but does no damage. Terence is moderately wounded. Terence hits you with the +7 Throatcutter! Ouch! That really hurt! You feel drained. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The foxfire burns Terence. Terence is severely wounded. The foxfire burns Terence but does no damage. Terence is severely wounded. You aren't carrying any items that you can evoke. Okay, then. You are too injured to fight recklessly! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Terence but does no damage. Terence is severely wounded. The foxfire burns Terence. Terence is severely wounded. Terence hits you with the +7 Throatcutter! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." .###†..# ###......####....#### .# #...# ###...#...# #....# .# #...# #...#....# ..... .# #...###.#......###...##. .###.).##......##.......##. ..#..†.))†.....##.###...... ...........#####..###...... ..........#.....§.§........ .###.....##.....@@......... ## ##..####............†^.. ....# ###########...... ###### ...<.. ..... ##### You could see Terence. Vanquished Creatures Robin (D:2) 3 adders (D:2) 2 dart slugs 6 endoplasms 6 hobgoblins 4 ball pythons (D:2) 3 bats (D:1) 3 frilled lizards 13 goblins 4 jackals (D:1) 5 kobolds 2 quokkas 5 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChefTim the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 165 | D:1 | Reached XP level 2. HP: 11/15 MP: 0/8 561 | D:1 | Found a faded altar of an unknown god. 917 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1128 | D:2 | Found a glowing golden altar of the Shining One. 1158 | D:2 | Encountered Robin 1168 | D:2 | Killed Robin 1257 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1352 | D:2 | Encountered Terence 1364 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_basic, basic_ecumenical_altar, chequers_serial_rivers_micro_e D:2: layout_rooms, basic_altar, uniq_terence, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.7 Spellcasting | 4 | 4.4 Fire Magic | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | || 5 Melee: Unarmed | 5 | || 5 Cast: Foxfire | 117 | 17 || 134 Armour: Robe | 10 | 2 || 12 Dodge: Dodged | 12 | || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1362 | 1351 | 11 | 22 | 1047 | 2 | 681.0 | Dungeon | 1362 | 1351 | 11 | 22 | 1047 | 2 | 681.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 910 daAuts D:2: 451 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+