Dungeon Crawl Stone Soup version 0.35-a0-381-ga33ec1f848 (webtiles) character file. Game seed: 542402512120091305 2 ChefTim the Magician (level 1, 13/13 HPs) Began as a Barachi Hedge Wizard on May 24, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (8 turns). ChefTim the Magician (Barachi Hedge Wizard) Turns: 8, Time: 00:00:24 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 30% Magic: 0/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions g - a potion of magic Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting + Level 2.3 Conjurations - Level 1.2 Summonings - Level 0.8 Necromancy - Level 1.1 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 19% 2 Blink Tloc 10% N/A 21% 2 Grave Claw Necr 8% 2d7 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Welcome, ChefTim the Barachi Hedge Wizard. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. You encounter an endoplasm and a frilled lizard. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is almost dead. The magic dart hits the endoplasm. You kill the endoplasm! A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You are out of magic! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...# ...# ####### .... #.....#### #.. #..⌠.....# #..###....... #...#......# ..#.#..........# #........#..<..# #.@......# ........#......# ......####......... ##... #..⌠.....## #... #.....#### #.. ####### #. # There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChefTim the Barachi Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 8 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_loops_cross, kennysheep_small_spiral, nicolae_nh_oracle_at_delphi, hangedman_glass_teeth Action || total ---------------------------++------- Cast: Magic Dart || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 3 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 3 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+