Chicken41 Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (0, 11, D:1) a +0 dagger (1, -23, D:1) a +0 spear (5, -4, D:1) a +0 leather armour (17, -14, D:1) a rat skeleton (18, 13, D:1) a jackal corpse (skeletalised by now) (19, -14, D:1) a +0 club a goblin skeleton (20, -14, D:1) a quokka skeleton (20, -13, D:1) a +0 dagger (23, 17, D:1) a +0 scale mail (26, 12, D:1) a jackal corpse (skeletalised by now) (44, 0, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, 10, D:2) a +0 ring mail (2, -5, D:2) a hobgoblin corpse (skeletalised by now) (9, 24, D:2) a +0 short sword (17, 11, D:2) a +0 hand axe (18, 24, D:2) a +0 club (20, 7, D:2) a bat skeleton (20, 25, D:2) a +0 short sword a kobold skeleton (21, 6, D:2) a +0 club a quokka skeleton (22, 7, D:2) a +0 scale mail the human skeleton of Terence (26, -2, D:2) a +0 ring mail (26, 0, D:2) a +0 dagger (35, 6, D:2) a +0 dagger (52, 33, D:2) a frilled lizard corpse (skeletalised by now) (59, 24, D:2) a +0 whip (64, 10, D:2) a goblin corpse (skeletalised by now) (69, -4, D:2) a +0 short sword (70, 10, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (1, 28, D:3) an adder skeleton (2, 41, D:3) an adder corpse (skeletalised by now) (5, 21, D:3) a +0 mace (6, 34, D:3) a frilled lizard corpse (skeletalised by now) (6, 35, D:3) an adder corpse (skeletalised by now) (13, 4, D:3) a +0 spear (13, 6, D:3) an adder corpse (skeletalised by now) (15, 7, D:3) a +0 short sword (15, 23, D:3) a +0 flail a jackal skeleton (16, 23, D:3) a jackal skeleton (16, 36, D:3) a +0 leather armour (22, 39, D:3) a +0 club (45, 24, D:3) a +0 ring mail (48, -6, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (3, -5, D:4) a +0 short sword (4, -7, D:4) an adder corpse (skeletalised by now) (18, -14, D:4) an orc corpse (skeletalised by now) (38, -10, D:4) a parchment of Summon Small Mammal (44, -4, D:4) a potion of curing (47, -12, D:4) a ball python corpse (skeletalised by now) (49, -16, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Coptativ's One-of-a-Kind Rings a +2 ring of slaying (unknown) (120 gold) a +8 ring of dexterity (unknown) (660 gold) a +4 ring of intelligence (unknown) (180 gold) a +3 ring of strength (unknown) (120 gold) a +3 ring of evasion (unknown) (120 gold) the ring "Poryakoxudd" {^Drain rPois rC+ Int+4 Slay+4} (643 gold) [ring of poison resistance] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Qoraneaf" {rPois rC++ rN+ Clar} (752 gold) [ring of poison resistance] rPois: It protects you from poison. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 0, D:5) a jackal corpse (skeletalised by now) (2, 16, D:5) a parchment of Apportation (15, 7, D:5) a +0 leather armour (16, 9, D:5) a +0 trident (17, 31, D:5) a scroll of identify (23, 41, D:5) an adder corpse (skeletalised by now) (28, 1, D:5) an adder corpse (skeletalised by now) (33, 45, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (2, 1, D:6) 15 gold pieces (19, 14, D:6) a +0 ring mail (27, -17, D:6) a scorpion corpse