Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 3989500212952272317 44 Chimpmadness the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Apr 26, 2026. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:10:52 (1838 turns). Chimpmadness the Conjurer (Draconian Conjurer) Turns: 1838, Time: 00:10:52 Health: -1/26 AC: 5 Str: 9 XL: 3 Next: 39% Magic: 1/6 EV: 11 Int: 20 God: Gold: 39 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) c - staff of earth rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons b - a +1 short sword of speed Armour a - a +0 robe Magical Staves c - a staff of earth (weapon) Scrolls c - a scroll of silence {unknown} e - a scroll of torment {unknown} h - a scroll of teleportation {unknown} Potions g - a potion of magic d - 3 potions of heal wounds {unknown} f - a potion of attraction {unknown} Skills: + Level 2.0 Dodging + Level 2.9 Stealth + Level 2.2 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 4% 2d5 24% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a howler monkey (lightly wounded, catching its breath, 100% to hit) The magic dart hits the howler monkey. The howler monkey is moderately wounded. The howler monkey barely misses you. The howler monkey barely misses you. Things that are here: a +0 dagger; 2 stones The howler monkey hoots and howls with incredible vigour! The howler monkey hits you. The howler monkey attacks as it pursues you! The howler monkey hits you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a howler monkey (moderately wounded, 100% to hit) The magic dart hits the howler monkey. The howler monkey is severely wounded. The howler monkey completely misses you. The howler monkey hits you. x2 The howler monkey hoots and howls with incredible vigour! The frilled lizard hisses angrily. You hear a shout! You hit the howler monkey. The howler monkey is severely wounded. The howler monkey barely misses you. The howler monkey hits you. * * * LOW HITPOINT WARNING * * * You encounter an endoplasm. The howler monkey closely misses you. Things that are here: a +0 dagger; 2 stones The howler monkey attacks as it pursues you! The howler monkey barely misses you. You completely miss the endoplasm. You tail-slap the endoplasm. The endoplasm is lightly wounded. The howler monkey hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... #....#ß.ß#.....# ####.ß###...###ß..# #...).'..._...'...# #....ß###...###ß..# #.......#ß.ß#.....# #.......#####.###.# #.............# #.# ###...........#####.##. #..........lh@J......'. #....#########.........## ..#### #.........# l ###.......# ##......# ##.....# ##.$..# #...# #..# You could see a howler monkey, an endoplasm and a frilled lizard. Vanquished Creatures A dart slug (D:2) 8 hobgoblins 4 jackals (D:1) 5 ball pythons (D:1) 2 bats (D:1) 4 endoplasms 2 frilled lizards (D:1) 6 goblins 9 kobolds 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chimpmadness the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 383 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 725 | D:1 | Learned a level 2 spell: Searing Ray 934 | D:1 | Reached XP level 3. HP: 18/26 MP: 0/6 1662 | D:2 | Found a faded altar of an unknown god. 1838 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_basic D:2: layout_basic, dreamdust_ecumenical_altar_angels_and_demons, wad_orctagon, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.9 Dodging | 2 | 2.0 Spellcasting | | 2.2 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 30 Melee: Unarmed || 5 Dagger || 13 Short sword || 9 Staff || 3 Tailslap || 1 Cast: Magic Dart || 53 Searing Ray || 21 Armour: None || 50 Dodge: Dodged || 42