Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 9073047605875444210 42 Chimpmadness the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on Apr 26, 2026. Mangled by a gnoll ... wielding a +0 halberd (13 damage) ... on level 3 of the Dungeon. The game lasted 00:09:06 (2034 turns). Chimpmadness the Conjurer (Deep Elf Conjurer) Turns: 2034, Time: 00:09:06 Health: -7/19 AC: 2 Str: 4 XL: 3 Next: 33% Magic: 2/9 EV: 16 Int: 24 God: Gold: 169 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 169 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +5 ring of evasion (worn) Scrolls c - 2 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of might {unknown} j - a potion of lignification {unknown} k - a potion of resistance {unknown} l - a potion of attraction {unknown} Skills: + Level 2.4 Dodging + Level 3.3 Stealth + Level 3.3 Spellcasting + Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 3% N/A 16% 2 Volatile Blastmotes Fire/Tloc 6% 2d10 32% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Shatter Erth 1% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll! The gnoll is almost dead. The gnoll barely misses you. The gnoll completely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The gnoll closely misses you. Your Stealth skill increases to level 3! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll misses you. The gnoll attacks as it pursues you! The gnoll completely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll misses you. The gnoll attacks as it pursues you! The gnoll misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ####.####### #.# #.## #. #.# #.## # #.# #.## #.# #)## #.# #.## #j# #.## #j# #.## ########.##############.## .........@..............## #######.################## #.# #.... #.# #.### #.##############.# #................# ################## You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:3) 3 endoplasms 5 hobgoblins 2 ball pythons (D:2) 4 bats (D:2) 2 frilled lizards (D:1) 2 goblins (D:1) 6 kobolds 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chimpmadness the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 542 | D:1 | Found a faded altar of an unknown god. 680 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1129 | D:2 | Reached skill level 5 in Conjurations 1141 | D:2 | Learned a level 2 spell: Searing Ray 2011 | D:3 | Reached XP level 3. HP: 19/19 MP: 4/9 2034 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms, angelslayer_ecumenical_altar_broken_walls_simple, roderic_lattice_a D:2: layout_loops_cross, minmay_misc_feat_five D:3: layout_basic, minivault_5, hangedman_decor_diamond_cutter, kennysheep_generic_room_16, chequers_serial_rivers_small_b, hex_tiny, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Stealth | 3 | 3.3 Dodging | | 2.4 Spellcasting | | 3.3 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Magic Dart || 57 Searing Ray || 1 Armour: Robe || 11 Dodge: Dodged || 33