Chimpmadness Level 1 of the Dungeon (3, -2, D:1) 5 large rocks (5, 6, D:1) a quokka skeleton (5, 8, D:1) a +0 short sword 5 stones a kobold skeleton (6, 8, D:1) a +0 whip a quokka skeleton (6, 23, D:1) a frilled lizard corpse (skeletalised by now) (7, 26, D:1) a +0 short sword (9, 8, D:1) a ball python skeleton (15, 26, D:1) a +0 whip (20, -4, D:1) a frilled lizard corpse (skeletalised by now) (20, -2, D:1) a rat skeleton (20, 19, D:1) a bat skeleton (20, 23, D:1) a rat corpse (skeletalised by now) (21, -1, D:1) a bat skeleton (24, 29, D:1) a potion of curing (24, 30, D:1) a scroll of enchant weapon (24, 31, D:1) 10 gold pieces a potion of attraction a scroll of teleportation (25, 29, D:1) a scroll of teleportation (25, 30, D:1) a +0 great sword (25, 31, D:1) a potion of heal wounds (26, 29, D:1) a scroll of revelation (26, 30, D:1) 12 gold pieces (26, 31, D:1) 12 gold pieces (28, 27, D:1) a +0 hand axe (34, 4, D:1) a +0 leather armour (36, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (37, -10, D:1) a +0 whip a kobold corpse (skeletalised by now) (37, -8, D:1) a +0 dagger (39, 27, D:1) a +0 dagger (49, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (50, 21, D:1) a +0 mace (52, 7, D:1) a hobgoblin skeleton Level 2 of the Dungeon (1, 19, D:2) a +0 dagger (8, 13, D:2) a quill talisman (10, 13, D:2) a +0 club (14, -2, D:2) a rat corpse (skeletalised by now) (16, -2, D:2) a hobgoblin corpse (skeletalised by now) (17, 6, D:2) a bat corpse (skeletalised by now) (17, 7, D:2) a quokka corpse (skeletalised by now) (19, 25, D:2) a +0 club a goblin skeleton (19, 28, D:2) a +0 long sword (22, 36, D:2) a +0 dagger a goblin corpse (skeletalised by now) (30, -9, D:2) a hobgoblin corpse (skeletalised by now) (32, -9, D:2) a quokka corpse (skeletalised by now) (33, -3, D:2) an adder skeleton (33, 8, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, 7, D:2) a ball python corpse (skeletalised by now) (34, 8, D:2) a hobgoblin corpse (skeletalised by now) (34, 24, D:2) a quokka skeleton (41, 3, D:2) a +0 club (44, 0, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 3 stones (4, 9, D:3) a +0 whip a kobold corpse (skeletalised by now) (15, 38, D:3) an adder corpse (skeletalised by now) (25, -2, D:3) a +0 mace (30, 30, D:3) a +0 falchion 2 poisoned darts a hobgoblin corpse (skeletalised by now) (33, 8, D:3) a rat corpse (skeletalised by now) (36, 9, D:3) a bat corpse (skeletalised by now) (46, 26, D:3) a +0 leather armour (51, 16, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, 19, D:4) the +12 dagger of Fear {pain, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (unseen) (11, 20, D:4) a +0 scale mail a +0 mace (13, 22, D:4) a +0 leather armour a +0 short sword a +0 club a +0 hand axe an orc corpse (skeletalised by now) (16, 19, D:4) a +0 hand axe (16, 24, D:4) a +0 short sword (33, 14, D:4) an adder skeleton (35, 12, D:4) an iguana skeleton (41, 7, D:4) a ball python skeleton (54, -1, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Ytah's Armour Shop a +0 chain mail (66 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) the +0 robe "Ices" {rN+ Int+3} (202 gold) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 scale mail (44 gold) the +0 troll leather armour of Usoprum {rElec Will- Regen+ Dex-3 Stlth+} (234 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +0 robe (9 gold) the +0 leather armour of the Will of the Gods {rElec rN+ Will+ Stlth+} (314 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 leather armour (22 gold) (0, 0, D:5) a +0 robe (4, -5, D:5) a +0 shortbow (7, -20, D:5) a +0 leather armour (11, -23, D:5) a +0 giant club (13, 5, D:5) a +0 trident (16, -20, D:5) a +0 quarterstaff (18, 14, D:5) a +0 hand axe a +0 dagger a +0 robe (18, 15, D:5) a +0 dagger (19, 16, D:5) a +0 dagger a +0 chain mail (30, -22, D:5) a +0 halberd a +0 giant club (30, -21, D:5) a +0 flail (31, -21, D:5) a +0 flail a +0 club a +0 leather armour a gnoll skeleton (34, -12, D:5) a +0 giant spiked club (35, -14, D:5) a +0 robe (40, -17, D:5) a +0 spear (43, -4, D:5) a +0 vampiric trident Level 6 of the Dungeon (0, 0, D:6) a +3 dagger of freezing (still there?) the +2 ring mail of Polish {Will+ rCorr} (still there?) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (2, -21, D:6) a +0 whip (2, -20, D:6) a +0 hand axe a +0 chain mail (3, -20, D:6) a +0 club (3, -1, D:6) a +0 pair of boots (4, -3, D:6) 20 gold pieces a +0 hand axe a +0 robe (9, -9, D:6) a scroll of fog (16, -42, D:6) a +0 leather armour