Chinwonder Level 1 of the Dungeon [Shop] Sati's Antique Weapon Emporium a +0 long sword (77 gold) the +9 longbow of Uwutuh {flame, MP+7} (1724 gold) MP+7: It affects your magic capacity (+7). a +0 sling (33 gold) the +8 whip of the Disturbing Allies {drain, ^Fragile Str+7 Stlth-} (1302 gold) Str+7: It affects your strength (+7). ^Fragile: It will be destroyed if unequipped. Stlth-: It makes you less stealthy. a +6 short sword of venom (783 gold) a +0 whip (55 gold) a +0 mace (66 gold) a +4 flail of holy wrath (622 gold) the +4 short sword of the Brain {speed, rCorr Str-5 Int+9 Stlth-} (1069 gold) Str-5: It affects your strength (-5). Int+9: It affects your intelligence (+9). rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. [Shop] Pirec's Antique Weapon Shoppe the +3 halberd of Sloth {venom, rF+ Will- Dex+3 SInv} (802 gold) Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Will-: It decreases your willpower. SInv: It lets you see invisible. a +1 rapier of venom (236 gold) the +10 dire flail of the Four Suns {protect, *Slow Will+++ Int+2 SInv} (1852 gold) Int+2: It affects your intelligence (+2). Will+++: It greatly increases your willpower. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. a +0 mace (60 gold) a +0 mace (60 gold) a +0 short sword (60 gold) [Shop] Sam Taosu's Weapon Shop a +0 rapier (40 gold) 5 stones (5 gold) a +0 mace (30 gold) a +1 falchion of holy wrath (124 gold) a +0 club (10 gold) 5 stones (5 gold) a +0 sling (15 gold) (0, 0, D:1) a +0 short sword 2 stones a kobold skeleton (0, 3, D:1) a quokka skeleton (1, 58, D:1) a +0 dagger (4, -3, D:1) a ball python corpse (skeletalised by now) (6, 40, D:1) a +0 short sword 3 stones a ball python corpse (skeletalised by now) (11, -1, D:1) a rat corpse (skeletalised by now) (12, 37, D:1) a +0 short sword (12, 39, D:1) a +0 club (13, 37, D:1) a +0 dagger (17, 34, D:1) a +0 dagger (25, 8, D:1) a +0 club a goblin skeleton (33, 46, D:1) a ball python corpse (skeletalised by now) (34, 0, D:1) a +0 dagger (38, 46, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (40, 58, D:1) a +0 dagger (41, 53, D:1) a +0 falchion (43, 5, D:1) a hobgoblin skeleton (45, 32, D:1) a quokka skeleton (47, 14, D:1) a +0 dagger (49, 40, D:1) a quokka corpse (skeletalised by now) (50, 44, D:1) a +0 whip (53, 11, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -1, D:2) a staff of cold (5, -21, D:2) 8 stones (6, 12, D:2) a +0 ring mail (11, -10, D:2) an adder skeleton (13, -23, D:2) a +3 dagger a +0 scale mail (17, -41, D:2) an adder corpse (skeletalised by now) (19, -12, D:2) a ball python corpse (skeletalised by now) (23, -37, D:2) a +0 plate armour (25, -30, D:2) a bat corpse (skeletalised by now) (34, -37, D:2) a +0 long sword (35, -32, D:2) a +0 flail a +0 scale mail (36, -31, D:2) 3 stones (37, -38, D:2) a +0 whip (45, -32, D:2) a hobgoblin corpse (skeletalised by now) (45, 2, D:2) a +0 club (45, 8, D:2) 3 poisoned darts (47, 1, D:2) a +0 dagger (53, -43, D:2) a bat corpse (58, -4, D:2) 9 stones