Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 2247811691015989547 70 Chinwonder the Magician (level 4, 0/34 HPs) Began as a Djinni Hedge Wizard on Oct 17, 2024. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:20 (899 turns). Chinwonder the Magician (Djinni Hedge Wizard) Turns: 899, Time: 00:02:21 Health: 0/34 AC: 2 Str: 9 XL: 4 Next: 45% Gold: 82 EV: 11 Int: 17 God: SH: 0 Dex: 13 rFire + + . i - +2 short sword (venom) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 dagger i - a +2 short sword of venom (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of summoning {unknown} e - 2 scrolls of identify {unknown} g - a scroll of fog {unknown} Potions f - a potion of brilliance {unknown} h - a potion of lignification {unknown} j - a potion of degeneration {unknown} Skills: * Level 2.4 Fighting - Level 2.2 Dodging - Level 1.6 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Blink Tloc 34% N/A 4% 2 c - Call Imp Summ 34% N/A 4% 2 d - Grave Claw Necr 34% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 17% N/A 9% 3 f - Sandblast Erth 34% 2d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You have reached level 4! You feel agile. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The adder closely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Mephitic Cloud (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to affect: 91%) Okay, then. The adder attacks as it pursues you! The adder barely misses you. x2 You see here a +0 short sword. Found an escape hatch in the ceiling. You see here a hobgoblin corpse. The adder barely misses you. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. The adder attacks as it pursues you! The adder closely misses you. There is an escape hatch in the ceiling here. The adder closely misses you. The adder bites you. You die... #####...##)..... ####.....†.)....... ##.............##... ##.............###... #..........######.†.. #..........# ##.### #..........# #<.# #...SJ...........## #...@.......###### ##........### #........# #..........# #..........# #..........# #..........# #..........# You could see an adder and an endoplasm. Vanquished Creatures Terence (D:2) An adder (D:2) 3 bats (D:1) 6 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:1) 6 hobgoblins A jackal (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 kobolds A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chinwonder the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Chinwonder set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 156 | D:1 | Reached XP level 2. HP: 11/22 MP: 0/0 158 | D:1 | Reached skill level 1 in Fighting 439 | D:1 | Reached XP level 3. HP: 23/27 MP: 0/0 439 | D:1 | Learned a level 1 spell: Sandblast 868 | D:2 | Noticed Terence 881 | D:2 | Killed Terence 882 | D:2 | Reached XP level 4. HP: 12/34 MP: 0/0 896 | D:2 | HP: 1/34 [adder (1)] 899 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_ring, minmay_hexomino_c4 D:2: layout_rooms, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.4 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.2 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Short sword | 6 | 3 || 9 Cast: Magic Dart | 72 | || 72 Grave Claw | 2 | || 2 Mephitic Cloud | 1 | || 1 Stab: Confused | 1 | || 1 Armour: Robe | 9 | 9 || 18 Dodge: Dodged | 9 | 6 || 15