Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 12968013268200446637 56 Chinwonder the Magician (level 4, -1/33 HPs) Began as a Djinni Hedge Wizard on Oct 20, 2024. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:31 (1245 turns). Chinwonder the Magician (Djinni Hedge Wizard) Turns: 1245, Time: 00:02:31 Health: -1/33 AC: 2 Str: 9 XL: 4 Next: 15% Gold: 17 EV: 11 Int: 18 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - 2 scrolls of blinking {unknown} g - a scroll of teleportation {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of identify {unknown} j - a scroll of silence {unknown} Potions d - a potion of heal wounds {unknown} f - 4 potions of invisibility {unknown} Skills: * Level 2.1 Fighting - Level 2.3 Dodging - Level 1.6 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Blink Tloc 36% N/A 4% 2 c - Call Imp Summ 36% N/A 4% 2 d - Grave Claw Necr 36% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 18% N/A 9% 3 f - Freeze Ice 72% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Mephitic Cloud (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (quite dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Mephitic Cloud. You are very lightly contaminated with residual magic. Nothing appears to happen. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits your cerulean imp! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Unknown command. Casting: Mephitic Cloud (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Mephitic Cloud (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Casting: Grave Claw (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Grave Claw (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something. * * * LOW HITPOINT WARNING * * * Something hits you. You die... #### ...# '.......... ...# #.......... ...# #.........$ ...# #.......... ...# #)......... ...# #.{§°...... ...# #.§☼☼...... .#.# ####@.# ...## ##....## ##..########..#### ##.#........## #.#....##### #.....## ##....# #....# #..^.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 ball pythons (D:1) 3 endoplasms (D:1) 4 goblins (D:1) 6 hobgoblins (D:1) 4 jackals (D:1) 4 quokkas (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 4 kobolds 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chinwonder the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Chinwonder set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 118 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 249 | D:1 | Reached skill level 1 in Fighting 375 | D:1 | Reached XP level 3. HP: 27/27 MP: 0/0 375 | D:1 | Learned a level 1 spell: Freeze 1146 | D:2 | Reached XP level 4. HP: 30/33 MP: 0/0 1232 | D:2 | Noticed Sigmund 1245 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_ring D:2: layout_basic, serial_park_tiny_1, minmay_crystal_room, st_stairs_13, dreamdust_wishing_well, corexii_corridor_pit, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.1 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.3 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 13 | || 13 Cast: Magic Dart | 83 | 7 || 90 Grave Claw | | 3 || 3 Mephitic Cloud | | 1 || 1 Call Imp | | 1 || 1 Armour: Robe | 23 | 3 || 26 Dodge: Dodged | 25 | || 25