Chipsupreme Level 1 of the Dungeon [Shop] Zial's Distillery 2 potions of berserk rage (110 gold) a potion of curing (unknown) (33 gold) a potion of berserk rage (55 gold) a potion of mutation (88 gold) a potion of might (44 gold) a potion of curing (unknown) (33 gold) a potion of might (44 gold) a potion of curing (unknown) (33 gold) a potion of curing (unknown) (33 gold) (1, 0, D:1) a dwarf skeleton (6, 20, D:1) a +0 hand axe a +0 ring mail (8, 26, D:1) a rat skeleton (9, 25, D:1) a +0 dagger a goblin skeleton (14, 22, D:1) a bat corpse (skeletalised by now) (16, -11, D:1) a dwarf skeleton (16, -1, D:1) a dwarf skeleton (17, -11, D:1) a dwarf skeleton (20, -7, D:1) a rat skeleton (28, 9, D:1) a +0 leather armour (32, 3, D:1) a +0 ring mail (36, -4, D:1) a +0 club (36, -3, D:1) a +0 short sword 5 stones a kobold skeleton (39, 0, D:1) a bat skeleton (42, 0, D:1) a +0 dagger a goblin skeleton (42, 2, D:1) a +0 club (43, 27, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 1, D:2) 3 boomerangs (15, -2, D:2) an adder skeleton (21, -9, D:2) an adder corpse (skeletalised by now) (21, -7, D:2) a +0 dagger (21, -1, D:2) a rat corpse (skeletalised by now) (22, -8, D:2) a +0 robe (25, -6, D:2) a quill talisman (25, -3, D:2) a +0 spear (26, 3, D:2) the +1 leather armour of Hedge Wizardry {Str+7 Slay+3} Str+7: It affects your strength (+7). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (28, -2, D:2) 4 stones (30, -14, D:2) an adder corpse (skeletalised by now) (34, 27, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (37, -4, D:2) a +0 short sword a kobold corpse (skeletalised by now) (37, 10, D:2) a rat skeleton (40, 27, D:2) a +0 orcbow (41, 13, D:2) a +0 hand axe (42, 11, D:2) a +0 club (43, 14, D:2) 4 stones (43, 20, D:2) an adder corpse (skeletalised by now) (46, 12, D:2) a +0 dagger (48, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (50, 0, D:2) a ball python skeleton Level 3 of the Dungeon (10, -4, D:3) a +0 quarterstaff (11, -7, D:3) a +0 hand axe of electrocution (13, 1, D:3) a +0 club a ball python skeleton a bat skeleton (22, 14, D:3) a +0 hand axe a +0 leather armour an orc skeleton (24, -5, D:3) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (25, 44, D:3) a +0 robe (31, -1, D:3) a +0 orcbow (31, 11, D:3) a hobgoblin skeleton (32, 10, D:3) a +0 dagger a kobold corpse (skeletalised by now) (40, 22, D:3) a bat skeleton (42, 6, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (47, 19, D:3) a +0 trident a +0 ring mail Level 4 of the Dungeon (3, 6, D:4) a +0 leather armour (11, 10, D:4) a +0 morningstar (14, -8, D:4) a +0 pair of gloves (14, -2, D:4) a +0 dagger (15, -1, D:4) a +0 hand axe a +0 ring mail (16, 0, D:4) a +0 whip an orc skeleton (17, 1, D:4) a +0 flail a +0 leather armour an orc skeleton (17, 2, D:4) a ball python skeleton (32, 15, D:4) a +0 dagger a goblin corpse (skeletalised by now) (38, -5, D:4) a ball python skeleton (40, -13, D:4) a hobgoblin corpse (skeletalised by now) (41, -18, D:4) a +0 whip of venom (41, -17, D:4) a +0 club a +0 flail a +0 whip a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 7 gold pieces (6, -2, D:5) a +0 club a gnoll corpse