Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 3153897909026374740 33 Chipsupreme the Tinkerer (level 3, -3/25 HPs) Began as a Gnoll Forgewright on Dec 9, 2025. Slain by a hobgoblin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:07:45 (1022 turns). Chipsupreme the Tinkerer (Gnoll Forgewright) Turns: 1022, Time: 00:07:46 Health: -3/25 AC: 2 Str: 9 XL: 3 Next: 29% Magic: 9/9 EV: 11 Int: 16 God: Gold: 39 SH: 0 Dex: 10 Spells: 11/12 levels left rFire . . . j - +1 sling (flame) rCold . . . n - +0 buckler rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: confused, weak-willed A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 hammer j - a +1 sling of flaming (weapon) Missiles d - 6 poisoned darts Armour b - a +0 robe (worn) n - a +0 buckler (worn) p - the +1 robe "Plog" {rElec Will+ Archmagi} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. Archmagi: It increases the power of your magical spells. Magical Staves g - a staff of alchemy Scrolls e - a scroll of fear {unknown} i - a scroll of identify {unknown} m - a scroll of summoning {unknown} o - a scroll of silence {unknown} Potions c - a potion of magic h - a potion of heal wounds {unknown} k - a potion of brilliance {unknown} Baubles f - 3 flux baubles Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 7.1 Forgecraft + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 0.7 Evocations + Level 0.6 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 52% 2d5 1% 2 Launch Clockwork Bee Frge 26% N/A 3% 3 Shock Conj/Air 20% 1d4 19% 1 Forge Blazeheart Golem Fire/Frge 16% N/A 45% 4 Forge Lightning Spire Air/Frge 16% 3d4 45% 4 Swiftness Air 5% N/A 50% 3 Airstrike Air 2% 2d(1-17) 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Sigmund points at you and mumbles some strange words. You are confused. You see here the +1 robe "Plog" {rElec Will+ Archmagi}. p - the +1 robe "Plog" {rElec Will+ Archmagi} Sigmund laughs darkly. The hobgoblin shouts! You're too confused to move! Sigmund is suddenly surrounded by pale green light. The hobgoblin closely misses you. Okay, then. You are too confused! Sigmund completely misses you. The hobgoblin hits you. You feel less confused. A ribbon worm comes into view. The hobgoblin hits you but does no damage. As you read the scroll labelled URGHEI XAC RUA, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. Sigmund points at you and mumbles some strange words. You are confused. The hobgoblin hits you. Non-targeted confused fire: j) +1 sling (flame) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: Sigmund, wielding a +0 scythe and wearing a +0 robe (weak-willed) Okay, then. You are too confused! You closely miss the hobgoblin. Sigmund misses you. The hobgoblin closely misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. Sigmund points at you and mumbles some strange words. The magic dart hits you. The hobgoblin hits you. The web tears apart. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. You die... ####.........# #..........# .# # #.##....##.## .# #.##.##.##w#...##.# #.....@.##......#.# ####.##.##........# ### #.##.#.........# ..# #.##.....@.g...# ..####.####.....@...# ....##.# ##.......## .......# ##......## ....#######......## ..### #...#...## >.# #.#...### .## #.##.## .# ##.##.# .#######...#.# You could see Sigmund (weak-willed), a ribbon worm (weak-willed) and a hobgoblin (weak-willed). Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 giant cockroaches (D:1) 3 hobgoblins (D:1) 3 quokkas A ball python (D:2) 5 bats (D:1) 4 frilled lizards (D:1) A goblin (D:2) 2 kobolds (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chipsupreme the Gnoll Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 137 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/7 751 | D:2 | Reached skill level 5 in Spellcasting 751 | D:2 | Reached XP level 3. HP: 22/25 MP: 5/9 880 | D:2 | Found a faded altar of an unknown god. 965 | D:2 | Noticed Sigmund 1010 | D:2 | Identified the +1 robe "Plog" {rElec Will+ Archmagi} 1022 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_rooms D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.7 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.7 Unarmed Combat | | 0.7 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Forgecraft | | 7.1 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Shapeshifting | | 0.6 Action || total ---------------------------++------- Melee: Mace || 15 Staff || 17 Bite || 1 Sling || 1 Fire: Sling || 28 Cast: Kinetic Grapnel || 21 Use: Scroll || 1 Stab: Sleeping || 6 Armour: Robe || 45 Dodge: Dodged || 44