Chish Level 1 of the Dungeon [Shop] Cuptaott's Weapon Shop a +2 heavy mace (191 gold) a +0 dagger (22 gold) a +4 scimitar of freezing (321 gold) 5 stones (5 gold) the +2 longbow "Tuunt" {freeze, Int+2 SInv} (408 gold) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a +0 spear (33 gold) 2 stones (2 gold) a +0 short sword (33 gold) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (383 gold) Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. Yredelemnul disapproves of the use of such an item. a +0 whip (27 gold) (0, 0, D:1) a stone (2, -4, D:1) a ball python corpse (skeletalised by now) (13, 3, D:1) a frilled lizard corpse (skeletalised by now) (30, 5, D:1) 3 stones (32, 7, D:1) a +0 whip a kobold skeleton (32, 36, D:1) a +0 whip 3 stones (33, -8, D:1) a +0 club a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (33, 4, D:1) a +0 short sword a +0 robe a hobgoblin skeleton (35, 0, D:1) a rat skeleton (35, 36, D:1) a +0 short sword 3 stones a +0 club a goblin corpse (skeletalised by now) (41, 2, D:1) a +0 leather armour (43, 15, D:1) a +0 club a goblin skeleton (45, 23, D:1) a bat skeleton (45, 36, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (49, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (50, -8, D:1) a +0 club 3 stones a +0 whip a quokka corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (50, 33, D:1) a hobgoblin corpse (skeletalised by now) (51, 32, D:1) a ball python corpse (skeletalised by now) (52, -4, D:1) a +0 short sword 5 stones (52, 34, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (1, -14, D:2) a +0 dagger (2, -14, D:2) a +0 spear a +0 halberd a +0 spear a gnoll corpse (skeletalised by now) (9, -26, D:2) a frilled lizard corpse (skeletalised by now) (35, -7, D:2) a +0 ring mail (38, -14, D:2) a +0 short sword (40, -12, D:2) a +0 dagger 3 stones (51, -15, D:2) a +0 club Level 3 of the Dungeon [Shop] Lousec's Book Shop the Precepts of Position and Frostbite (168 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Teleport Other Translocation 3 a book of Displacement (264 gold) the Codex of Spellbinding Direction (120 gold) Spells Type Level a - Slow Hexes 1 b - Lesser Beckoning Translocation 2 a book of the Dragon (504 gold) a book of Geomancy (240 gold) the Atlas of the Dense Cumulonimbus (552 gold) Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 b - Conjure Ball Lightning Conjuration/Air 6 c - Shatter Earth 9 a book of the Senses (336 gold) a book of Flames (336 gold) Doset's Collected Works on Septic Obstruction (600 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Jinxbite Hexes 2 c - Ignite Poison Fire/Alchemy 4 d - Irradiate Conjuration/Alchemy 5 e - Discord Hexes 8 (22, 10, D:3) a +0 trident a +0 flail a +0 mace a +0 leather armour (22, 11, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (23, 9, D:3) a +0 club (24, 13, D:3) a +0 buckler (24, 24, D:3) a +0 leather armour (45, 18, D:3) a scroll of identify Level 4 of the Dungeon (0, 0, D:4) a curare-tipped dart a +0 club an orc corpse (11, 3, D:4) a +0 club (32, -15, D:4) a +0 flail a +0 leather armour (34, -4, D:4) a quokka corpse (38, -4, D:4) a +0 flail (46, -7, D:4) a +0 robe