Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11925198933804382910 14 Chodo the Ducker (level 2, -3/26 HPs) Began as a Gnoll Wanderer on Aug 15, 2026. Splashed by a jelly's acid (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:50 (457 turns). Chodo the Ducker (Gnoll Wanderer) Turns: 457, Time: 00:01:50 Health: -3/26 AC: -8 Str: 10 XL: 2 Next: 45% Magic: 5/5 EV: 12 Int: 13 God: Gold: 41 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: corroded (-12) A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 4 throwing nets (quivered) Armour c - a +0 leather armour (worn) Scrolls t - a scroll of teleportation Potions A - a potion of attraction d - a potion of ambrosia {unknown} Skills: + Level 4.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 4.5 Armour + Level 6.5 Dodging + Level 0.4 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 3.7 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 44% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 11% N/A 21% 3 Launch Clockwork Bee Frge 2% N/A 63% 3 Vhi's Electric Charge Tloc/Air 4% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The jelly quivers. There are monsters nearby! You hit the jelly. Your hands burn! The acid corrodes you! The jelly is lightly wounded. The jelly hits you. You are splashed with acid! The acid corrodes you! You completely miss the jelly. The jelly is lightly wounded. The jelly barely misses you. There are monsters nearby! You hit the jelly. Your hands burn! The acid corrodes you! The jelly is moderately wounded. The jelly closely misses you. x2 There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jelly but do no damage. Your hands burn! The acid corrodes you! The jelly is moderately wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid. * * * LOW HITPOINT WARNING * * * You hit the jelly. Your hands burn! You die... #.##.# #.##.# #.##.# . #.##.######.. #........... #........# #........# #........# #.....@..# ......w.J....... ................# ......####......# ...... ......# ...... ......# ###. ......# ####### You could see a jelly and a dart slug. Vanquished Creatures A dart slug (D:2) 2 endoplasms (D:2) A ball python (D:1) A bat (D:1) 2 frilled lizards 4 goblins 5 kobolds 2 rats (D:2) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chodo the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Chodo set off with the following items: a +0 club, 4 | throwing nets, a +0 leather armour, a potion of attraction, | a scroll of teleportation; and the following spell | memorised: Summon Small Mammal; and the following spells | available to memorise: Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 4/4 160 | D:2 | Reached XP level 2. HP: 14/26 MP: 5/5 456 | D:3 | HP: 1/26 [acid (6)] 457 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, dreamdust_princess_bridge D:2: kennysheep_six_static_rooms, layout_loops_ring, basic_altar D:3: layout_basic Action || total ---------------------------++------- Attack: Normal || 57 Melee: Club || 58 Bite || 2 Stab: Sleeping || 1 Armour: Leather armour || 42 Dodge: Dodged || 60