Chodo Level 1 of the Dungeon (13, -8, D:1) a frilled lizard corpse (skeletalised by now) (18, -20, D:1) a +0 dagger (23, 10, D:1) a +0 whip (31, -1, D:1) a +0 short sword (34, 9, D:1) a rat skeleton (38, -29, D:1) a +0 dagger a kobold corpse (skeletalised by now) (38, -21, D:1) a bat corpse (skeletalised by now) (40, 21, D:1) a +0 whip (41, -7, D:1) a +2 dagger of venom (49, 18, D:1) a +0 dagger (49, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (59, 0, D:1) a rat corpse (skeletalised by now) (61, -29, D:1) a +0 whip (62, -27, D:1) a +0 club (62, -3, D:1) a +0 leather armour (66, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (1, -28, D:2) a +0 leather armour (4, -16, D:2) a +0 spear (5, -12, D:2) a +0 leather armour (16, -12, D:2) a hobgoblin skeleton (21, -4, D:2) a bat corpse (skeletalised by now) (32, -6, D:2) a ball python skeleton (33, -19, D:2) a staff of fire (36, -12, D:2) a bat skeleton (37, -27, D:2) an adder skeleton (37, -12, D:2) a bat skeleton (37, -11, D:2) a +0 whip a +0 short sword a +0 leather armour (37, -7, D:2) a +0 dagger a goblin skeleton (38, -13, D:2) a rat skeleton Level 3 of the Dungeon [Shop] Pokaeren's Assorted Antiques a +0 short sword (60 gold) a potion of brilliance (80 gold) a +0 robe (18 gold) a phial of floods (800 gold) a lightning rod (4/4) (800 gold) a +0 plate armour (360 gold) a sack of spiders (800 gold) (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (2, 20, D:3) a +0 scythe a +0 robe (13, -16, D:3) the inkwell talisman of Hide-and-Seek {rF- rCorr Str+2} [inkwell talisman] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (13, 17, D:3) a bat corpse (skeletalised by now) (13, 25, D:3) an inkwell talisman (18, -22, D:3) 4 stones a +0 dagger a kobold skeleton (20, 18, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (28, -11, D:3) a +0 ring mail a +0 mace of protection (31, 14, D:3) a +0 quarterstaff (33, 25, D:3) a +0 club a +0 leather armour (37, 7, D:3) a hobgoblin skeleton (39, 8, D:3) a stone a +0 dagger a kobold skeleton (47, -10, D:3) a hound corpse (skeletalised by now) (48, -8, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (2, -6, D:4) a staff of cold (14, 5, D:4) a +0 ring mail (16, -22, D:4) a hive talisman (17, -15, D:4) a +0 long sword (18, -30, D:4) a +0 robe (24, -7, D:4) a ball python skeleton (26, -16, D:4) a +0 hand axe (31, -30, D:4) a +0 chain mail (36, -26, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 whip (4, -3, D:5) a +0 whip a gnoll corpse (skeletalised by now) (4, -2, D:5) a +0 spear a +0 robe a +0 club a gnoll skeleton (4, -1, D:5) a +0 club (4, 5, D:5) a +0 chain mail (5, -2, D:5) a +0 club a +0 war axe a gnoll skeleton (12, 6, D:5) a +0 leather armour (15, 8, D:5) a +0 long sword (19, 28, D:5) a +0 trident (19, 41, D:5) a +0 club a +0 scale mail a +0 flail a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, 27, D:5) a +0 club a +0 ring mail a +0 whip a +0 dagger a +0 robe a +0 war axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, 41, D:5) a +0 war axe a +0 chain mail a +0 club a +0 ring mail an orc corpse (skeletalised by now) (21, 11, D:5) a jackal skeleton (22, 10, D:5) a jackal skeleton (31, 23, D:5) a +0 leather armour a +0 rapier (31, 30, D:5) a +0 giant spiked club an ogre skeleton (32, 21, D:5) a +0 hand axe (44, 16, D:5) a hound skeleton Level 6 of the Dungeon (0, 0, D:6) a +1 dagger of electrocution (12, 10, D:6) a bullfrog skeleton (23, 35, D:6) a +0 flail of holy wrath (24, 39, D:6) 3 large rocks (49, 19, D:6) a +0 ring mail (58, 36, D:6) an amulet of chemistry Level 7 of the Dungeon [Shop] Zauwnema's General Store a condenser vane (600 gold) 5 poisoned darts (45 gold) a scroll of silence (unknown) (142 gold) a potion of curing (45 gold) +0 acid dragon scales (600 gold) a scroll of identify (30 gold) a +0 flail (52 gold) a +0 trident (52 gold) a phial of floods (600 gold) (0, 21, D:7) a +0 dagger (5, -15, D:7) a +0 flail a gnoll corpse (skeletalised by now) (5, -14, D:7) a +0 halberd an amulet of wildshape a +0 scale mail a +0 sling a +0 shortbow a gnoll corpse (skeletalised by now) (5, -13, D:7) a +0 whip a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (5, 3, D:7) a +0 mace (13, 27, D:7) a howler monkey corpse (skeletalised by now) (17, 18, D:7) a +0 partisan (20, -19, D:7) a bullfrog corpse (skeletalised by now) (24, 7, D:7) a +2 dagger of venom (37, -3, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (2, -11, D:8) a bullfrog skeleton (5, 5, D:8) a +0 dagger a +0 robe a +0 dagger a +2 robe of cold resistance a +0 whip a +0 ring mail (6, 6, D:8) a +0 dagger a +0 club an orc skeleton an orc skeleton (7, -16, D:8) a +0 mace (10, 7, D:8) a +0 club a +0 leather armour a +0 mace a +0 leather armour a +0 dagger a +0 scale mail a +0 quarterstaff an orc skeleton (15, 6, D:8) a +0 whip a +0 club a +0 club a kobold skeleton a kobold skeleton (17, 7, D:8) a +0 club a kobold skeleton (20, 1, D:8) the +1 great sword "Acwepe" {drain, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. (25, -8, D:8) a black bear corpse (skeletalised by now) (25, -7, D:8) a +0 dagger a +0 chain mail (29, -4, D:8) a +0 club a +0 dagger a +0 robe a kobold corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (29, -3, D:8) a +0 falchion a +0 robe (39, -7, D:8) a +2 ring mail of fire resistance (47, -26, D:8) a +0 shortbow (49, -26, D:8) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) Level 9 of the Dungeon (4, 3, D:9) a +0 hand axe a +0 dagger a +0 robe an orc corpse (4, 5, D:9) a +0 short sword a +0 chain mail (8, -3, D:9) a +0 mace of protection (12, -31, D:9) the +7 shortbow of the Holding Fox {drain, Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (16, -41, D:9) a +0 ring mail (18, -27, D:9) a +0 robe (20, -49, D:9) the +0 scale mail of Wokuubac {+Inv rN+ Int+2} +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (21, -16, D:9) 4 javelins (25, -38, D:9) 9 gold pieces (29, -37, D:9) 14 gold pieces (33, -44, D:9) a +0 dagger a +0 robe (34, -47, D:9) 13 gold pieces (34, -38, D:9) 2 scrolls of enchant weapon (37, -41, D:9) a +0 mace