Chodo Level 1 of the Dungeon (0, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 13, D:1) a +0 short sword (8, -11, D:1) a hobgoblin corpse (skeletalised by now) (10, 27, D:1) a +0 short sword a kobold corpse (skeletalised by now) (16, 36, D:1) a +0 dagger (17, -21, D:1) a +0 dagger (19, 13, D:1) a quokka skeleton (22, -16, D:1) a bat corpse (skeletalised by now) (40, 9, D:1) a frilled lizard corpse (skeletalised by now) (46, -2, D:1) a +1 dagger of venom Level 2 of the Dungeon (1, 25, D:2) a hobgoblin skeleton (3, 39, D:2) a +0 dagger of draining (4, 1, D:2) a +0 short sword a +0 leather armour a kobold corpse (4, 10, D:2) a ball python corpse (skeletalised by now) (6, 47, D:2) the +0 leather armour of Clean Curiosity {Rampage +Inv Int+2 Dex+3 Slay+2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (13, 17, D:2) a frilled lizard skeleton (16, 8, D:2) a ball python skeleton (18, 3, D:2) a +0 club a goblin skeleton (18, 4, D:2) an adder skeleton (18, 7, D:2) a quokka skeleton (19, 14, D:2) a +2 dagger a goblin skeleton (21, 44, D:2) a frilled lizard corpse (skeletalised by now) (33, 13, D:2) a ball python corpse (38, 41, D:2) a +0 club (40, 50, D:2) a +0 club