Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17934256722271444029 124 Chodo the Conjurer (level 4, -2/37 HPs) Began as a Draconian Conjurer on Aug 17, 2026. Succumbed to Crazy Yiuf's poison ... on level 2 of the Dungeon. The game lasted 00:11:35 (2227 turns). Chodo the Conjurer (Draconian Conjurer) Turns: 2227, Time: 00:11:36 Health: -2/37 AC: 5 Str: 9 XL: 4 Next: 81% Magic: 0/8 EV: 11 Int: 26 God: Gold: 87 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . (100%) b - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... c - +6 ring of intelligence Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-2 -> -20) A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 mace (weapon) Jewellery c - a +6 ring of intelligence (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of noise {unknown} e - 3 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} Potions g - a potion of magic Skills: + Level 2.7 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 64% 2d10 3% 1 Shock Conj/Air 64% 1d7 3% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 14% 2 Sublimation of Blood Necr 4% N/A 14% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History (Press . to maintain the ray.) Natasha casts a spell at you. The magic dart hits you but does no damage. The searing ray hits Natasha! You kill Natasha! You feel Natasha's spirit has finally been put to rest. You stop channelling your searing ray. Crazy Yiuf shouts! Crazy Yiuf cries, "Lugonu shoe toodlewoodle!" You open the door. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (82% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +2 quarterstaff of chaos. You feel your power leaking away. The searing ray hits Crazy Yiuf! Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Crazy Yiuf freezes you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (severely wounded, 82% to hit) The searing ray misses Crazy Yiuf. (Press . to maintain the ray.) Crazy Yiuf barely misses you. Without enough magic to sustain it, your Searing Ray dissipates. Crazy Yiuf hits you with a +2 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You die... #####.##...# #.......†..# #####.####.. ##### #.# ##. #).÷# #.# ###. #...# #.# #... ... #####.# #.## #j# #.....# #.# #@## ####### #.## ##.# #... #.## #########.#. ##.# #........... ##.## #########.## ##...# #... #....# ###. #....# #. #....#### #. You could see Crazy Yiuf. Vanquished Creatures Natasha (thrice) (D:2) 2 adders (D:2) 2 ribbon worms (D:2) 2 dart slugs (D:2) 5 endoplasms (D:2) 4 hobgoblins A quokka (D:2) A ball python (D:2) 3 bats 3 frilled lizards 5 goblins 2 kobolds (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chodo the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 738 | D:2 | Reached XP level 2. HP: 22/22 MP: 1/5 786 | D:2 | Reached skill level 1 in Fighting 1334 | D:2 | Reached XP level 3. HP: 28/28 MP: 0/6 1758 | D:2 | Encountered Natasha 1765 | D:2 | Killed Natasha 1766 | D:2 | Reached XP level 4. HP: 36/36 MP: 0/8 1848 | D:2 | Encountered Crazy Yiuf 2080 | D:2 | Encountered Natasha 2086 | D:2 | Killed Natasha 2090 | D:2 | Learned a level 2 spell: Searing Ray 2155 | D:2 | Encountered Natasha 2161 | D:2 | Killed Natasha 2226 | D:2 | HP: 1/37 [Crazy Yiuf/+2 quarterstaff of chaos (15)] 2227 | D:2 | Succumbed to Crazy Yiuf's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_rooms, serial_bayou, serial_bayou_pond_d, serial_bayou_lagoon_b, serial_bayou_pond_e, serial_bayou_shore_b, serial_bayou_shore_b, serial_bayou_lagoon_a D:2: layout_loops_ring, eino_curves_01, uniq_crazy_yiuf_cottage, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.7 Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 27 | || 27 Melee: Mace | 25 | || 25 Unarmed | 2 | || 2 Tailslap | 3 | || 3 Cast: Magic Dart | 77 | 6 || 83 Searing Ray | | 3 || 3 Armour: None | 21 | 5 || 26 Dodge: Dodged | 20 | 1 || 21