Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2273242975361331620 1936 Chodo the Conjurer (level 8, -1/57 HPs) Began as a Demigod Conjurer on Aug 17, 2026. Slain by a two-headed ogre ... wielding a +0 giant spiked club (15 damage) ... on level 7 of the Dungeon. The game lasted 00:59:16 (8718 turns). Chodo the Conjurer (Demigod Conjurer) Turns: 8718, Time: 00:59:16 Health: -1/57 AC: 8 Str: 8 XL: 8 Next: 65% Magic: 14/19 EV: 12 Int: 28 God: Gold: 233 SH: 0 Dex: 12 Spells: 14/17 levels left rFire . . . (100%) b - +6 short sword of Sin {devious, rElec} rCold . . . (100%) (no offhand) rNeg . . . (100%) i - +3 leather armour rPois + (33%) a - +0 helmet {Light} rElec + (33%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will ..... f - amulet of regeneration Stlth + c - ring of poison resistance HPRegen 1.09/turn g - ring of wizardry MPRegen 0.16/turn %: wizardry (x1) @: glowing A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 347 gold pieces. You spent 114 gold pieces at shops. Inventory: Hand Weapons b - the +6 short sword of Sin (weapon) {devious, rElec} (You found it on level 5 of the Dungeon) rElec: It insulates you from electricity. It cannot be enchanted further. e - a +3 short sword h - a +0 sling j - a +3 scythe of protection Armour a - a +0 helmet of light (worn) d - a +0 pair of gloves (worn) i - a +3 leather armour (worn) k - a +0 kite shield Jewellery c - a ring of poison resistance (worn) f - an amulet of regeneration (worn) g - a ring of wizardry (worn) Wands a - a wand of flame (23) c - a wand of warping (27) d - a wand of digging (3) b - a wand of quicksilver (14) Scrolls t - 6 scrolls of teleportation a - 2 scrolls of enchant armour m - a scroll of revelation {unknown} o - a scroll of poison {unknown} q - a scroll of blinking {unknown} u - a scroll of butterflies {unknown} v - a scroll of immolation {unknown} y - a scroll of fog {unknown} z - a scroll of fear {unknown} N - 2 scrolls of noise w - a scroll of enchant weapon Potions g - a potion of magic e - 2 potions of enlightenment r - a potion of resistance L - a potion of lignification j - a potion of cancellation {unknown} k - a potion of heal wounds {unknown} c - 3 potions of curing p - a potion of invisibility {unknown} s - a potion of mutation {unknown} t - 2 potions of moonshine {unknown} d - a potion of attraction {unknown} Skills: + Level 0.2 Fighting + Level 5.7 Dodging - Level 5.2 Stealth + Level 5.3 Spellcasting * Level 6.6 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 52% 3d9 1% 2 Blink Tloc 14% N/A 6% 2 Ensorcelled Hibernation Hex/Ice 14% N/A 6% 2 Fulminant Prism Conj/Alch 13% 3d9 10% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 10% 4 Call Canine Familiar Summ 7% N/A 12% 3 Confusing Touch Hex 7% N/A 12% 3 Fugue of the Fallen Necr 7% N/A 12% 3 Anguish Hex/Necr 3% N/A 34% 4 Animate Dead Necr 7% N/A 34% 4 Forge Blazeheart Golem Fire/Frge 7% N/A 34% 4 Petrify Alch/Erth 3% N/A 34% 4 Summon Horrible Things Summ 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:7 The Realm of Zot is guarded by orbs of entropy. Shops: D:5 *?: Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You now have 233 gold pieces (gained 16). You open the door. There is an open door here. You encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0 giant club. Found a pair of glowing gloves. The two-headed ogre shouts in stereo! Okay, then. The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. The magic dart hits the two-headed ogre! The two-headed ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (lightly wounded, 91% to hit) The searing ray hits the two-headed ogre but does no damage. The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. You hit the two-headed ogre. The two-headed ogre is heavily wounded. You stop channelling your searing ray. The two-headed ogre hits you with a +0 giant spiked club!! The two-headed ogre misses you. You puncture the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant spiked club. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You hit the two-headed ogre. The two-headed ogre is severely wounded. You hit the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you but does no damage. The two-headed ogre hits you with a +0 giant club! You die... ##...#.#.#.#.## #....... #.....ß.#.#...### ##.#..#. #......#.#....... #.#..#. #.............### #.#..#. ##......#.......# ..#<.#. ......###.#####.# # ##.#. ....### #.<# ### ## #### ....# ###..###ß##ß##ß##. ....# #.....'...@O.....[ ....# #.#.####ß##ß##ß##. ###.###.#.# ### ## # #.....#.# ###..####.# .....# #.. ###..# ### # #.###### ###......# You could see a two-headed ogre. Vanquished Creatures Sigmund (D:6) 3 water moccasins An ice beast (D:5) A black bear (D:6) An ogre (D:6) A phantom (D:5) A kobold brigand (D:7) A bullfrog (D:6) 2 scorpions (D:5) 3 bombardier beetles 2 hounds (D:5) 4 jellies 3 orc priests 2 gnoll boudas A clockroach (D:3) 3 iguanas A drude (D:6) 2 orc wizards (D:5) 5 adders 11 gnolls 2 shadow imps (D:5) 2 dart slugs 23 orcs 3 ribbon worms 8 endoplasms 8 hobgoblins 11 jackals A quokka (D:1) 4 ball pythons 2 bats (D:2) 4 frilled lizards 11 goblins 8 kobolds 3 rats 139 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chodo the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 477 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 1454 | D:2 | Reached XP level 3. HP: 26/26 MP: 7/9 1475 | D:2 | Reached skill level 4 in Conjurations 1546 | D:2 | Learned a level 2 spell: Searing Ray 2948 | D:3 | Reached XP level 4. HP: 28/33 MP: 5/10 3437 | D:4 | Reached XP level 5. HP: 38/38 MP: 4/12 5020 | D:5 | Entered Level 5 of the Dungeon 5070 | D:5 | Reached XP level 6. HP: 45/45 MP: 6/14 5268 | D:5 | Reached skill level 5 in Conjurations 5651 | D:5 | Reached XP level 7. HP: 28/50 MP: 3/16 6281 | D:5 | Found Bethur's Book Shoppe. 6283 | D:5 | Found Owuezero's Magic Scroll Shoppe. 6284 | D:5 | Found Noqureopum's Assorted Antiques. 6289 | D:5 | Bought a scroll of identify for 24 gold pieces 6289 | D:5 | Bought a scroll of enchant weapon for 90 gold pieces 6778 | D:5 | Identified the +6 short sword of Sin {devious, rElec} 7168 | D:6 | Reached skill level 5 in Dodging 7168 | D:6 | Reached XP level 8. HP: 57/57 MP: 11/18 7387 | D:6 | Encountered Sigmund 7393 | D:6 | Killed Sigmund 7394 | D:6 | Reached skill level 6 in Conjurations 7515 | D:6 | Reached skill level 5 in Spellcasting 7777 | D:6 | Reached skill level 5 in Stealth 8530 | D:7 | Found a statue of an orb of entropy. 8540 | D:7 | Found a staircase to the Ecumenical Temple. 8543 | D:7 | Found a statue of an orb of entropy. 8709 | D:7 | Encountered a two-headed ogre 8718 | D:7 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic D:2: layout_loops_cross, chequers_serial_rivers_micro_a D:3: layout_loops_ring, kennysheep_path_1, nicolae_kite_square_tiling_tiny, st_stairs_5 D:4: cheibrodos_greedy_goblins, layout_basic, worldfamousw_hep_ancestral_shrine, marbit_many_paths D:5: layout_loops_corners, nicolae_shops_little_town_plaza D:6: layout_basic, uniq_sigmund D:7: layout_basic, minmay_temple_entry_grid, chequers_serial_rivers_micro_a, dk_noncrumbling_2, serial_library_hellmonk_filled_rooms, grunt_decor_cap Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 3 4 5 | 5.7 Spellcasting | 2 3 4 5 | 5.3 Conjurations | 4 5 6 | 6.6 Stealth | 2 3 4 5 | 5.2 Fighting | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 10 | 18 | 17 || 45 Melee: Quarterstaff | 10 | 2 | || 12 Short sword | | 16 | 17 || 33 Cast: Magic Dart | 82 | 67 | 45 || 194 Searing Ray | 6 | 28 | 33 || 67 Read: Teleportation | | 1 | || 1 Identify | | | 6 || 6 Torment | | | 1 || 1 Armour: Leather armour | 14 | 18 | 25 || 57 Dodge: Dodged | 9 | 21 | 18 || 48