Chodo Level 1 of the Dungeon (1, 28, D:1) a quokka corpse (skeletalised by now) (3, 29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 29, D:1) a +0 dagger a kobold corpse (skeletalised by now) (16, 32, D:1) a goblin corpse (skeletalised by now) (18, 21, D:1) a +0 club (24, 30, D:1) a +0 ring mail (44, 3, D:1) a bat skeleton (45, -5, D:1) a +0 whip 2 stones (46, -2, D:1) a rat corpse (skeletalised by now) (46, 5, D:1) a quokka skeleton (58, 3, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (3, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (8, 35, D:2) a +0 chain mail (9, 0, D:2) a +0 club (9, 35, D:2) a +0 orcbow (16, 10, D:2) a +0 leather armour (21, 5, D:2) a bat corpse (skeletalised by now) (25, 19, D:2) a +0 short sword a stone a kobold skeleton (27, 11, D:2) a +0 club (33, 19, D:2) a +0 pair of boots (34, 12, D:2) a +0 scale mail (34, 34, D:2) a bat skeleton (38, 35, D:2) a +0 pair of boots (44, 12, D:2) a jackal corpse (skeletalised by now) (46, 16, D:2) a +0 short sword (46, 22, D:2) a +0 dagger (46, 27, D:2) a +0 dagger (48, 10, D:2) a +0 dagger (52, 32, D:2) a parchment of Mercury Arrow Level 3 of the Dungeon (0, 0, D:3) a +0 short sword of venom a kobold corpse (skeletalised by now) (10, -7, D:3) a hobgoblin corpse (skeletalised by now) (13, -15, D:3) a +0 spear (15, -2, D:3) a frilled lizard corpse (skeletalised by now) (17, -1, D:3) a +0 falchion (19, 15, D:3) a parchment of Awaken Armour (20, -9, D:3) a hound corpse (skeletalised by now) (21, -11, D:3) a +0 ring mail (21, -10, D:3) a +0 whip (28, 23, D:3) a frilled lizard skeleton (29, 23, D:3) an orb of mayhem (38, 17, D:3) a +0 club (46, 26, D:3) a bat corpse (skeletalised by now) (47, 0, D:3) a +0 short sword a kobold corpse (skeletalised by now) (47, 28, D:3) a rat corpse (skeletalised by now) (54, 34, D:3) a +0 trident (56, 25, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, -12, D:4) a ball python corpse (skeletalised by now) (15, -24, D:4) a +0 dagger (15, -3, D:4) a +0 club (16, -3, D:4) a +0 club a gnoll skeleton (17, -3, D:4) a +3 whip 4 boomerangs a gnoll skeleton (18, -24, D:4) a +0 club (18, -2, D:4) a +0 halberd a gnoll skeleton (23, -33, D:4) a jackal corpse (skeletalised by now) (25, -9, D:4) a +0 ring mail (32, -35, D:4) a +0 falchion a +1 dagger of holy wrath an orc skeleton (32, -34, D:4) a +0 trident an orc skeleton (35, -13, D:4) a +0 club a goblin skeleton (48, -9, D:4) a +0 club (49, -9, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Linimeum's General Store a lightning rod (4/4) (600 gold) a lightning rod (4/4) (600 gold) a scroll of brand weapon (unknown) (142 gold) a scroll of revelation (112 gold) a parchment of Momentum Strike (87 gold) a +0 plate armour (270 gold) [Shop] Coiwnamu's General Store 2 potions of curing (60 gold) a potion of mutation (unknown) (80 gold) a condenser vane (400 gold) a +0 mace (30 gold) a parchment of Static Discharge (58 gold) a potion of heal wounds (80 gold) a scroll of teleportation (30 gold) [Shop] Witeph's Antique Weapon Emporium a +0 shortbow (60 gold) a +0 rapier (110 gold) a +0 long sword (70 gold) a +0 mace (60 gold) a +0 dagger (40 gold) a +0 morningstar (120 gold) a +0 shortbow of electrocution (190 gold) the +7 double sword of the Spider Nest {spect, rCorr Str+3 Dex+3} (2374 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Bygheh's Antique Weapon Emporium a +0 quarterstaff (110 gold) a +0 club (11 gold) a +0 falchion (66 gold) a +0 dagger (44 gold) the +12 long sword of Esosisif {flame, rC+ Will+ Int+3} (2028 gold) rC+: It protects you from cold. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 great sword (220 gold) a +0 rapier (121 gold) [Shop] Bylako's Distillery a potion of moonshine (unknown) (14 gold) a potion of mutation (unknown) (112 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of moonshine (unknown) (14 gold) a potion of attraction (42 gold) a potion of moonshine (unknown) (14 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of heal wounds (112 gold) a potion of invisibility (112 gold) (5, -5, D:5) a +0 dagger a +0 robe a +0 war axe an orc skeleton (5, -4, D:5) a +0 hand axe an orc skeleton (7, 3, D:5) a +0 club (18, -14, D:5) a +0 dagger a +0 ring mail (18, -13, D:5) a +0 dagger a +0 robe a hound skeleton (19, -14, D:5) a +0 club a +0 ring mail an orc skeleton (22, -27, D:5) a jackal corpse (skeletalised by now) (27, -1, D:5) an iguana corpse (skeletalised by now) (35, -27, D:5) a +0 whip of venom a +0 leather armour a +1 short sword of protection the +0 leather armour of Zaoz {Rampage rC- Dex+2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC-: It makes you vulnerable to cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a hound skeleton (35, 17, D:5) a +0 robe (36, -27, D:5) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (36, -19, D:5) a +0 whip (41, -21, D:5) a +0 short sword a +0 short sword a +0 club a +0 ring mail a +0 short sword a +0 short sword a +0 whip a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (51, -30, D:5) a black bear corpse (skeletalised by now) (53, -9, D:5) a hound skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (23, -2, D:6) a +0 halberd (24, -2, D:6) a +0 club a gnoll skeleton (25, -2, D:6) a +1 flail of holy wrath (26, -2, D:6) a +0 spear (29, -10, D:6) 4 large rocks (30, -33, D:6) a +0 shortbow (31, -41, D:6) a +0 leather armour (36, -26, D:6) a +2 vampiric dagger (40, -39, D:6) a +0 dagger a +0 robe (40, -36, D:6) a +0 long sword (41, -40, D:6) a +0 club (44, -12, D:6) a +0 ring mail (51, -47, D:6) a +0 trident Level 7 of the Dungeon [Shop] Asays's Armour Shoppe (Shop contents are unknown) (0, 0, D:7) a scroll of identify (1, 0, D:7) a +0 flail a +0 leather armour (4, -3, D:7) a +0 short sword (12, -16, D:7) a parchment of Ensorcelled Hibernation (15, -20, D:7) 2 flux baubles (21, -12, D:7) an amulet of dissipation (23, -7, D:7) a +0 hand axe a +0 hand axe the Ecumenical Temple