Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15921705204548900092 4 Chodo the Grave Robber (level 1, -1/10 HPs) Began as a Deep Elf Necromancer on Aug 25, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:13 (228 turns). Chodo the Grave Robber (Deep Elf Necromancer) Turns: 228, Time: 00:02:14 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 50% Magic: 5/6 EV: 11 Int: 19 God: Gold: 38 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour b - a +0 robe (worn) Scrolls c - 3 scrolls of fear {unknown} e - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} f - a potion of mutation {unknown} Skills: - Level 2.4 Dodging + Level 2.6 Stealth + Level 3.1 Spellcasting + Level 4.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Curse of Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your soul wisp disappears in a puff of smoke! The jackal misses you. The jackal barely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal pauses to sniff the ground. The jackal barely misses you. The jackal bites you. The jackal completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 67%) The jackal struggles to resist. The jackal misses you. The jackal bites you but does no damage. The jackal completely misses you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 67%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal barely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the jackal. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the jackal. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. You die... .............###.### ...................# ...................# #>.......###......# #.............##### #........####.##### #........#.†....... #..h.....##..###### #.@h*†............. #..h.....#......... #........#......... #........#......... #........#.#....#.. ##########.#..#.#.# #.#>.#.# # #.#... # You could see 3 jackals and a friendly soul wisp (summoned). Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A kobold (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chodo the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 228 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, minmay_misc_feat_roman, roderic_roman_lattice Action || total ---------------------------++------- Attack: Normal || 12 Melee: Short sword || 7 Dagger || 5 Cast: Soul Splinter || 5 Stab: Sleeping || 1 Armour: Robe || 18 Dodge: Dodged || 26