Chodo Level 1 of the Dungeon (2, -28, D:1) a hobgoblin corpse (skeletalised by now) (8, -37, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (11, -4, D:1) a +0 robe (20, 5, D:1) a +0 club (25, -10, D:1) a +0 mace (27, 1, D:1) a +0 club (32, -36, D:1) a +0 club a goblin skeleton (34, -17, D:1) a bat skeleton (34, -15, D:1) a +0 short sword (35, -32, D:1) a +0 club (36, -34, D:1) a rat skeleton (36, -32, D:1) a rat skeleton (36, -26, D:1) a rat skeleton (40, -34, D:1) a rat skeleton (40, -32, D:1) a rat skeleton (40, -28, D:1) a rat skeleton (40, -26, D:1) a rat corpse (skeletalised by now) (47, -5, D:1) a quill talisman (48, -4, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 21, D:2) a +0 flail (4, 15, D:2) a +0 dagger of draining (17, -12, D:2) a +0 club (18, -7, D:2) an inkwell talisman (19, -13, D:2) a bat skeleton (20, -18, D:2) a +0 whip (21, 12, D:2) a +0 dagger a +0 sling a goblin skeleton (23, 1, D:2) a +0 war axe (23, 4, D:2) a +0 scimitar (24, 3, D:2) a +0 dagger a stone a kobold skeleton (27, 1, D:2) a +0 club (27, 13, D:2) a +0 falchion (40, 19, D:2) an inkwell talisman (42, 0, D:2) a staff of earth (44, 18, D:2) a staff of conjuration Level 3 of the Dungeon [Shop] Jeihun's Armour Boutique a +1 barding of cold resistance (490 gold) a +0 leather armour (28 gold) a +0 plate armour (252 gold) the +3 leather armour of the Stonemason {rN+ Str-2 Int+3 Stlth+} (463 gold) rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 pair of gloves (63 gold) the +2 mask of the Dragon {Dragonpray SInv} (352 gold) Dragonpray: It occasionally summons a dragon when using Invocations with hostile monsters in sight. Chance is 10% + twice the piety cost of the ability used. SInv: It lets you see invisible. It cannot be enchanted further. a +0 pair of boots (63 gold) [Shop] Ceoduen's Antique Armour Emporium a +0 robe (21 gold) a +0 helmet of intelligence (276 gold) a +3 plate armour of cold resistance (960 gold) a +0 ring mail of fire resistance (264 gold) a +0 ring mail (96 gold) an orb of mesmerism (624 gold) a +0 robe (21 gold) the +4 ring mail of Weirdness {+Blink} (912 gold) +Blink: It lets you blink. It cannot be enchanted further. (0, 0, D:3) a +0 leather armour (1, 30, D:3) a +0 dagger a goblin corpse (skeletalised by now) (1, 31, D:3) a +0 short sword (8, 22, D:3) a +0 whip (8, 23, D:3) an adder corpse (skeletalised by now) (9, 31, D:3) a parchment of Swiftness (10, 1, D:3) a maw talisman (12, 31, D:3) a +0 flail (28, 5, D:3) a +2 devious dagger (29, 6, D:3) a bat corpse (skeletalised by now) (36, 25, D:3) a +0 robe (41, 3, D:3) a +0 dagger (51, 3, D:3) a +0 dagger (51, 4, D:3) an adder corpse (skeletalised by now) (53, 16, D:3) a +0 club a +0 scale mail the goblin skeleton of Ijyb (54, 1, D:3) a frilled lizard corpse (skeletalised by now) (54, 17, D:3) a +0 dagger a kobold skeleton Level 4 of the Dungeon (1, -31, D:4) 9 gold pieces (still there?) a +0 hand axe (still there?) a +2 ring mail of fire resistance (still there?) (3, -31, D:4) a +0 dagger (3, 2, D:4) a +0 dagger a kobold skeleton (4, 1, D:4) a +0 whip 2 stones a kobold skeleton (6, -31, D:4) a +0 dagger a +0 robe of willpower an orc corpse (10, -37, D:4) a +0 dagger (14, -35, D:4) a +0 falchion (27, -38, D:4) a +0 whip an orc skeleton (27, -14, D:4) a hound skeleton (30, -31, D:4) a +0 leather armour a +0 war axe a +0 club (31, -32, D:4) a +0 leather armour a +0 mace a +0 whip a +0 chain mail a +0 hand axe an orc skeleton an orc skeleton (31, -31, D:4) a +0 dagger a +0 whip