Dungeon Crawl Stone Soup version 0.35-a0-1234-gf68bec49c9 (webtiles) character file. Game seed: 9415950457609623726 21 Claudio the Digger (level 2, -1/17 HPs) Began as a Gargoyle Earth Elementalist on Oct 6, 2026. Slain by Sigmund ... wielding a +0 scythe (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:28 (1141 turns). Claudio the Digger (Gargoyle Earth Elementalist) Turns: 1141, Time: 00:01:28 Health: -1/17 AC: 4 Str: 11 XL: 2 Next: 83% Magic: 2/5 EV: 11 Int: 15 God: Gold: 3 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) c - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois inf (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fleshless physiology, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. You spent 33 gold pieces at shops. Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Skills: + Level 2.0 Fighting - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 1.1 Conjurations + Level 4.2 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 14% N/A 12% 3 Stone Arrow Conj/Erth 18% 3d8 22% 3 Gloom Hex/Necr 2% N/A 54% 3 Brom's Barrelling Bould Conj/Erth 9% 2d4 58% 4 Petrify Alch/Erth 3% N/A 67% 4 Rending Blade Conj/Frge 3% 2d6 87% 4 Starburst Conj/Fire 1% 6d3 100% 6 Fulsome Fusillade Conj/Alch 1% (3-5)d5 100% 8 Inventory: Hand Weapons c - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Annotations: D:2 exclusion: 5 ribbon worms, Sigmund Message History 1137 ||| (to cure confusion) Sigmund gestures at you while chanting. The magic dart hits you! Enter note: Enter note: Enter note: Enter note: Enter note: 1138 ||| UNIQUE ESCAPE from Sigmund: to stairs (2 steps). Enter note: Enter note: Enter note: Enter note: Enter note: 1139 ||| NO ESCAPE from Sigmund (1 stairs): Sigmund: gap 2, our path 1, its dist to stairs 1, ours 2. 1139 ||| CASTING Sandblast at 1,-2 (Sigmund; floor). The blast of sand hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe! Enter note: Enter note: Enter note: Enter note: Enter note: 1140 ||| CASTING Sandblast at 1,-2 (Sigmund; floor). You miscast Sandblast. Nothing appears to happen. Sigmund hits you from afar with a +0 scythe. You encounter a hobgoblin. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: 1141 ||| REPOSITIONING to -2,1 (floor) (2 -> 1 attackers). Sigmund attacks as he pursues you! Sigmund hits you from afar with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. #...# # #...# # #.#...#.# #.......# ###g#### #<.....# #@#.##.# ####.#.##.#### #..@...!...... ......##.####.#### .#### #.# # #.. #### You could see Sigmund and a hobgoblin. Vanquished Creatures A ribbon worm (D:2) 4 jackals (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) A bat (D:1) An endoplasm (D:2) A frilled lizard (D:1) A goblin (D:1) 5 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Claudio the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D:1 | 0 ||| qw: Version: 0 | D:1 | 0 ||| qw: Game counter: 10 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Vehumet 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| qw: training Fighting (human_skills milestone, XL 1) 0 | D:1 | 0 ||| PLANNING D:1-11 25 | D:1 | 25 ||| FIGHT START MP 3/3 HP 10/10 XL 1: kobold 25 | D:1 | 25 ||| CASTING Sandblast at 3,2 (kobold; floor). 44 | D:1 | 44 ||| WIELDING +0 short sword 189 | D:1 | 189 ||| FIGHT START MP 3/3 HP 10/10 XL 1: kobold 191 | D:1 | 191 ||| CASTING Sandblast at 4,-2 (kobold; floor). 237 | D:1 | 237 ||| FIGHT START MP 3/3 HP 11/11 XL 1: quokka 237 | D:1 | 237 ||| CASTING Sandblast at -1,3 (quokka; floor). 238 | D:1 | 238 ||| qw: training Earth Magic (human_skills milestone, | XL 1) 263 | D:1 | 263 ||| FIGHT START MP 3/3 HP 11/11 XL 1: frilled lizard 266 | D:1 | 266 ||| CASTING Sandblast at -3,0 (frilled lizard; floor). 267 | D:1 | 267 ||| CASTING Sandblast at -2,0 (frilled lizard; floor). 268 | D:1 | Reached skill level 1 in Fighting 301 | D:1 | 301 ||| FIGHT START MP 3/3 HP 12/12 XL 1: kobold 302 | D:1 | 302 ||| CASTING Sandblast at 0,4 (kobold; floor). 319 | D:1 | 319 ||| WIELDING +2 dagger of venom 335 | D:1 | 335 ||| FIGHT START MP 3/3 HP 12/12 XL 1: kobold, quokka 335 | D:1 | 335 ||| REPOSITIONING to 0,2 (floor) (2 -> 1 attackers). 336 | D:1 | 336 ||| REPOSITIONING to 0,1 (floor) (2 -> 1 attackers). 337 | D:1 | 337 ||| CASTING Sandblast at -3,-4 (quokka; floor). 338 | D:1 | 338 ||| CASTING Sandblast at -1,-2 (quokka; floor). 339 | D:1 | 339 ||| CASTING Sandblast at -1,-2 (kobold; floor). 377 | D:1 | Found Oxiniff's Distillery. 385 | D:1 | 385 ||| SHOPLISTING potion of curing (33 gold, have 19). 385 | D:1 | 385 ||| SHOPLISTING potion of haste (110 gold, have 19). 385 | D:1 | 385 ||| SHOPLISTING potion of heal wounds (88 gold, have | 19). 406 | D:1 | 406 ||| FIGHT START MP 3/3 HP 12/12 XL 1: goblin 406 | D:1 | 406 ||| CASTING Sandblast at -3,-1 (goblin; floor). 488 | D:1 | 488 ||| FIGHT START MP 3/3 HP 12/12 XL 1: jackal, jackal 488 | D:1 | 488 ||| REPOSITIONING to -3,1 (floor) (2 -> 1 attackers). 490 | D:1 | 490 ||| FIGHT START MP 3/3 HP 12/12 XL 1: jackal, jackal 490 | D:1 | 490 ||| REPOSITIONING to -2,2 (floor) (2 -> 1 attackers). 492 | D:1 | 492 ||| FIGHT START MP 3/3 HP 12/12 XL 1: jackal 492 | D:1 | 492 ||| CASTING Sandblast at -3,-4 (jackal; floor). 493 | D:1 | 493 ||| CASTING Sandblast at -2,-3 (jackal; floor). 494 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/5 494 | D:1 | 494 ||| REPOSITIONING to -2,2 (floor) (2 -> 1 attackers). 495 | D:1 | 495 ||| CASTING Sandblast at 0,-1 (jackal; floor). 500 | D:1 | Reached skill level 4 in Earth Magic 510 | D:1 | 510 ||| FIGHT START MP 1/5 HP 16/16 XL 2: jackal 513 | D:1 | 513 ||| CASTING Sandblast at -3,-2 (jackal; floor). 514 | D:1 | 514 ||| CASTING Sandblast at -1,0 (jackal; floor). 592 | D:1 | 592 ||| FIGHT START MP 5/5 HP 16/16 XL 2: ball python, rat 592 | D:1 | 592 ||| REPOSITIONING to -5,2 (floor) (2 -> 1 attackers). 594 | D:1 | 594 ||| FIGHT START MP 5/5 HP 16/16 XL 2: ball python 596 | D:1 | 596 ||| FIGHT START MP 5/5 HP 16/16 XL 2: ball python, rat, | ball python 597 | D:1 | 597 ||| REPOSITIONING to 0,1 (floor) (3 -> 1 attackers). 599 | D:1 | 599 ||| REPOSITIONING to 0,1 (floor) (3 -> 1 attackers). 600 | D:1 | 600 ||| CASTING Sandblast at 1,-3 (ball python; floor). 601 | D:1 | 601 ||| CASTING Sandblast at 0,-1 (ball python; floor). 602 | D:1 | 602 ||| CASTING Sandblast at 1,-2 (rat; floor). 603 | D:1 | 603 ||| CASTING Sandblast at 0,-2 (ball python; floor). 616 | D:1 | 616 ||| FIGHT START MP 2/5 HP 17/17 XL 2: bat 618 | D:1 | 618 ||| CASTING Sandblast at 0,-1 (bat; floor). 697 | D:1 | 697 ||| FIGHT START MP 5/5 HP 17/17 XL 2: ball python 700 | D:1 | 700 ||| FIGHT START MP 5/5 HP 17/17 XL 2: ball python 703 | D:1 | 703 ||| FIGHT START MP 5/5 HP 17/17 XL 2: ball python 703 | D:1 | 703 ||| CASTING Sandblast at 1,4 (ball python; floor). 723 | D:1 | 723 ||| FIGHT START MP 5/5 HP 17/17 XL 2: quokka 724 | D:1 | 724 ||| HOLDING the corridor (nearest enemy 5). 725 | D:1 | 725 ||| CASTING Sandblast at 0,4 (quokka; floor). 829 | D:1 | 829 ||| VISITING SHOP at XL 2 829 | D:1 | 829 ||| TO SHOP (29 steps). 830 | D:1 | 830 ||| TO SHOP (28 steps). 831 | D:1 | 831 ||| TO SHOP (27 steps). 832 | D:1 | 832 ||| TO SHOP (26 steps). 833 | D:1 | 833 ||| TO SHOP (25 steps). 834 | D:1 | 834 ||| TO SHOP (24 steps). 835 | D:1 | 835 ||| TO SHOP (23 steps). 836 | D:1 | 836 ||| TO SHOP (22 steps). 837 | D:1 | 837 ||| TO SHOP (21 steps). 838 | D:1 | 838 ||| TO SHOP (20 steps). 839 | D:1 | 839 ||| TO SHOP (19 steps). 840 | D:1 | 840 ||| TO SHOP (18 steps). 841 | D:1 | 841 ||| TO SHOP (17 steps). 842 | D:1 | 842 ||| TO SHOP (16 steps). 843 | D:1 | 843 ||| TO SHOP (15 steps). 844 | D:1 | 844 ||| TO SHOP (14 steps). 845 | D:1 | 845 ||| TO SHOP (13 steps). 846 | D:1 | 846 ||| TO SHOP (12 steps). 847 | D:1 | 847 ||| TO SHOP (11 steps). 848 | D:1 | 848 ||| TO SHOP (10 steps). 849 | D:1 | 849 ||| TO SHOP (9 steps). 850 | D:1 | 850 ||| TO SHOP (8 steps). 851 | D:1 | 851 ||| TO SHOP (7 steps). 852 | D:1 | 852 ||| TO SHOP (6 steps). 853 | D:1 | 853 ||| TO SHOP (5 steps). 854 | D:1 | 854 ||| TO SHOP (4 steps). 855 | D:1 | 855 ||| TO SHOP (3 steps). 856 | D:1 | 856 ||| TO SHOP (2 steps). 857 | D:1 | 857 ||| TO SHOP (1 steps). 858 | D:1 | 858 ||| TO SHOP (0 steps). 859 | D:1 | 859 ||| BUYING potion of curing (33 gold). 859 | D:1 | Bought a potion of curing for 33 gold pieces 859 | D:1 | 859 ||| SHOPLISTING potion of curing (33 gold, have 3). 859 | D:1 | 859 ||| READING scroll labelled QUT ONKADYATE. 860 | D:1 | 860 ||| READING scroll labelled CIUNEV OWAUX. 861 | D:1 | 861 ||| READING scroll labelled BAOXTO EMOH. 862 | D:1 | 862 ||| DROPPING +0 short sword. 871 | D:2 | Encountered Sigmund 872 | D:2 | 872 ||| FIGHT START MP 5/5 HP 17/17 XL 2: Sigmund, dart | slug 872 | D:2 | 872 ||| CASTING Sandblast at 0,2 (Sigmund; floor). 873 | D:2 | 873 ||| UNIQUE_ESCAPE from Sigmund at XL 2 (up) 873 | D:2 | 873 ||| UNIQUE ESCAPE from Sigmund (up the stairs). 875 | D:1 | 875 ||| UNIQUE ESCAPE: will come back down another | staircase than stone_stairs_down_iii. 935 | D:2 | 935 ||| FIGHT START MP 5/5 HP 17/17 XL 2: ribbon worm 936 | D:2 | 936 ||| TO STAIRS for the fight (0 steps). 940 | D:2 | 940 ||| TO STAIRS for the fight (0 steps). 941 | D:2 | 941 ||| STAIRDANCE 945 | D:2 | 945 ||| FIGHT START MP 5/5 HP 17/17 XL 2: kobold, ribbon | worm 945 | D:2 | 945 ||| STAIRDANCE 947 | D:1 | 947 ||| CASTING Sandblast at 0,-1 (kobold; floor). 959 | D:2 | 959 ||| FIGHT START MP 5/5 HP 17/17 XL 2: ribbon worm 959 | D:2 | 959 ||| CASTING Sandblast at -1,-1 (ribbon worm; floor). 992 | D:2 | 992 ||| HOLDING the corridor (nearest enemy 3). 993 | D:2 | 993 ||| HOLDING the corridor (nearest enemy 2). 1133 | D:2 | 1133 ||| FIGHT START MP 5/5 HP 17/17 XL 2: Sigmund 1134 | D:2 | 1134 ||| TO STAIRS for the fight (2 steps). 1136 | D:2 | 1136 ||| FIGHT START MP 5/5 HP 17/17 XL 2: Sigmund 1136 | D:2 | 1136 ||| CASTING Sandblast at 1,-2 (Sigmund; floor). 1137 | D:2 | 1137 ||| DRINKING potion of curing. 1137 | D:2 | 1137 ||| (to cure confusion) 1138 | D:2 | 1138 ||| UNIQUE ESCAPE from Sigmund: to stairs (2 steps). 1139 | D:2 | 1139 ||| NO ESCAPE from Sigmund (1 stairs): Sigmund: gap 2, | our path 1, its dist to stairs 1, ours 2. 1139 | D:2 | 1139 ||| CASTING Sandblast at 1,-2 (Sigmund; floor). 1139 | D:2 | HP: 3/17 [Sigmund/+0 scythe (8)] 1140 | D:2 | 1140 ||| CASTING Sandblast at 1,-2 (Sigmund; floor). 1140 | D:2 | HP: 1/17 [Sigmund/+0 scythe (2)] 1141 | D:2 | 1141 ||| REPOSITIONING to -2,1 (floor) (2 -> 1 attackers). 1141 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_cross, serial_shops, nicolae_diamond_shop D:2: layout_loops_cross, dreamdust_ecumenical_altar_drowned_temple, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Earth Magic | 4 | 4.2 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 11 Cast: Sandblast || 27 Drink: Curing || 1 Read: Fear || 1 Enchant armour || 1 Blinking || 1 Armour: Robe || 17 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 31 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 26 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 5 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------