Climpt Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (11, 33, D:1) a hobgoblin corpse (skeletalised by now) (12, 34, D:1) a +0 short sword a kobold corpse (skeletalised by now) (13, 7, D:1) 7 stones (13, 40, D:1) a +0 dagger (15, 12, D:1) a rat corpse (skeletalised by now) (15, 28, D:1) a +0 club (20, 37, D:1) 3 stones (24, -2, D:1) a potion of moonshine (24, 36, D:1) a hobgoblin corpse (skeletalised by now) (26, 1, D:1) a +0 club (36, 17, D:1) a hobgoblin skeleton (40, 9, D:1) a ball python corpse (skeletalised by now) (46, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Cupaung's Book Boutique Kire's Commencing Sortilege (144 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Kinetic Grapnel Forgecraft 1 c - Soul Splinter Necromancy 1 a book of Transmutation (480 gold) a book of Spatial Translocations (216 gold) Maxwell's Memoranda (504 gold) a book of the Dragon (504 gold) a Compendium of Siegecraft (624 gold) a book of the Hunter (312 gold) a book of Spectacle (480 gold) a book of the Wilderness (576 gold) a book of Spatial Translocations (216 gold) (0, 0, D:2) a +3 dagger of venom a +0 robe (19, 16, D:2) a +0 leather armour (28, 26, D:2) a jackal skeleton a jackal skeleton an adder skeleton (35, 22, D:2) a frilled lizard skeleton (36, 13, D:2) a jackal corpse (skeletalised by now) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (36, 25, D:2) a +0 hand axe (37, 23, D:2) an adder skeleton (40, 14, D:2) a +0 scale mail (41, 31, D:2) a +0 club (51, 24, D:2) an adder corpse (skeletalised by now) (51, 25, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -10, D:3) a staff of cold (unseen) (3, -2, D:3) a +0 whip (3, -1, D:3) a +0 club a gnoll skeleton (3, 0, D:3) a +0 whip (4, 0, D:3) a +0 spear (14, -18, D:3) a +0 leather armour (20, -14, D:3) a +0 leather armour (20, -7, D:3) a +0 robe (21, -30, D:3) a +0 dagger a kobold skeleton (21, 6, D:3) a +0 dagger (21, 10, D:3) a +0 dagger (25, -35, D:3) a +0 dagger a goblin corpse (skeletalised by now) (27, 10, D:3) an adder skeleton (30, -23, D:3) a +0 trident of venom (38, -14, D:3) a +0 leather armour (48, -17, D:3) a +0 battleaxe Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (0, 4, D:4) a +0 leather armour (4, -8, D:4) a +0 dagger (5, 12, D:4) a +0 robe (13, 20, D:4) a +2 dagger of speed (14, -17, D:4) 5 stones (14, -10, D:4) a +0 scale mail (19, -15, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (19, -14, D:4) a +0 club a +0 ring mail a +0 club an orc corpse (skeletalised by now) (20, -15, D:4) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (21, -15, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (30, -4, D:4) 4 large rocks (32, -7, D:4) a quokka skeleton (33, -13, D:4) a quokka skeleton (33, 3, D:4) a +0 club a +0 sling Level 5 of the Dungeon [Shop] Yteriw's Antique Weapon Boutique the +4 long sword of Defence by Offence {flame, Will+ Dex+5} (1136 gold) Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). a +0 rapier (126 gold) the +6 shortbow of Slow Death {freeze, rPois rN+ MP+7 Str-2} (1409 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). Str-2: It affects your strength (-2). a +0 quarterstaff (115 gold) a +0 club (11 gold) a +0 rapier (126 gold) a +0 long sword (80 gold) [Shop] Azotzi's Weapon Shoppe a +0 spear (42 gold) the +4 dagger of Simofuj {reap, rPois Int+2} (523 gold) rPois: It protects you from poison. Int+2: It affects your intelligence (+2). a +2 heavy flail (256 gold) 5 stones (7 gold) a +0 battleaxe (140 gold) a +1 hand axe of venom (148 gold) a +3 executioner's axe of electrocution (763 gold) a +0 falchion of holy wrath (103 gold) 8 stones (11 gold) a +0 whip (35 gold) the +6 dagger of the Dungeon {freeze, rElec rF+ Dex+3} (852 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). a +0 falchion (42 gold) [Shop] Zuevvec's Weapon Shop 4 stones (5 gold) a +0 spear (42 gold) the +11 sling "Iffaul" {heavy, rCorr Dex+3} (1072 gold) rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). the +7 short sword of the Burning Gods {vamp, rF- rN+ Will+ Int+3} (841 gold) rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). a +0 dagger (28 gold) a +0 halberd (56 gold) the +6 longbow "Gaceqediwi" {flame, ^Drain Fly MP+5 Int+2} (952 gold) ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. MP+5: It affects your magic capacity (+5). Int+2: It affects your intelligence (+2). (2, -15, D:5) a +0 hand axe (7, -18, D:5) 2 stones (8, 6, D:5) a +0 helmet (10, -2, D:5) a +0 ring mail (13, 22, D:5) a hound corpse (14, -10, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, -1, D:5) an orb of wrath (17, -16, D:5) a quokka corpse (skeletalised by now) (17, -4, D:5) a +0 short sword (18, 11, D:5) a +0 short sword (21, 20, D:5) a +0 hand axe (22, 9, D:5) a stone (24, -3, D:5) a +0 ring mail (24, -1, D:5) a human corpse (25, -2, D:5) a +0 chain mail (26, 0, D:5) a +0 short sword a +0 dagger a +0 robe an orc corpse an orc corpse (27, 9, D:5) a +0 club a +0 scale mail an orc corpse (28, 1, D:5) a +0 whip (28, 2, D:5) a +0 dagger a +0 robe (35, 6, D:5) 4 stones