Climpt Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (5, 3, D:1) a quokka corpse (skeletalised by now) (5, 4, D:1) an inkwell talisman (9, 3, D:1) a bat skeleton (9, 7, D:1) a +0 robe (11, -11, D:1) a +0 dagger a kobold corpse (skeletalised by now) (22, 10, D:1) a +0 club 2 stones (23, 10, D:1) a +0 short sword 5 stones a kobold skeleton (31, -7, D:1) a +0 short sword (35, 5, D:1) a +0 whip (36, 14, D:1) a +0 whip 3 stones (39, 25, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Ebouzasu's Antique Weapon Shop a +0 short sword (78 gold) a +0 hand axe (78 gold) a +0 rapier (143 gold) a +0 rapier (143 gold) a +0 mace (78 gold) a +0 great mace (260 gold) a +0 dagger (52 gold) a +0 club (13 gold) a +0 morningstar of freezing (332 gold) (2, -6, D:2) a hobgoblin corpse (skeletalised by now) (8, 2, D:2) 2 boomerangs (18, 36, D:2) a +0 whip 2 stones (20, 20, D:2) a +0 dagger a kobold corpse (skeletalised by now) (27, 15, D:2) a bat skeleton (45, 5, D:2) a +0 robe (46, 21, D:2) a +0 robe (52, 31, D:2) a +0 leather armour (54, 25, D:2) 4 stones (56, 29, D:2) a hobgoblin skeleton (58, 32, D:2) 4 poisoned darts (62, -2, D:2) a +0 whip a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ykabloq's Book Boutique a book of Frost (260 gold) a book of Chaos (650 gold) a Young Poisoner's Handbook (260 gold) My Sojourn through Swampland (312 gold) a book of the Earth (468 gold) a book of the Earth (468 gold) a Young Poisoner's Handbook (260 gold) (0, 0, D:3) a +0 club 4 stones a kobold corpse (skeletalised by now) (13, 21, D:3) a +0 war axe (15, 7, D:3) a +1 vampiric short sword (17, 11, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (19, 12, D:3) 5 stones (21, 10, D:3) a +0 ring mail (24, -5, D:3) 7 stones (27, 8, D:3) a +2 long sword of protection (29, 11, D:3) an adder skeleton (35, 5, D:3) 3 stones (36, 11, D:3) a +0 mace (39, 43, D:3) a ball python corpse (skeletalised by now) (43, 13, D:3) a ball python skeleton (48, 19, D:3) a ball python skeleton (52, 14, D:3) a +0 club (53, 0, D:3) a +0 dagger (55, 14, D:3) a +0 club (56, 14, D:3) a +0 club (56, 38, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Hasyeg's Jewellery Boutique the ring "Osirph" {rElec rF- Int+2 Dex+3 Slay+4} (588 gold) [ring of slaying] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the amulet "Ownohomu" {Regen+ Dex+3} (476 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). a +4 ring of slaying (unknown) (396 gold) a rimehorn talisman (275 gold) a +5 ring of evasion (unknown) (396 gold) a ring of resist corrosion (unknown) (220 gold) [Shop] Hoereefe's Distillery a potion of lignification (unknown) (33 gold) a potion of enlightenment (unknown) (55 gold) 2 potions of enlightenment (unknown) (110 gold) a potion of attraction (unknown) (33 gold) a potion of brilliance (unknown) (44 gold) [Shop] Issirgh's Assorted Antiques a +0 robe (16 gold) a wand of paralysis (4) (172 gold) a phantom mirror (720 gold) a phantom mirror (720 gold) a wand of digging (5) (378 gold) a potion of brilliance (72 gold) a +0 ring mail (72 gold) a sack of spiders (720 gold) a +0 ring mail (72 gold) [Shop] Kaladghe's Antique Weapon Emporium a +0 morningstar of freezing (294 gold) a +0 long sword (80 gold) a +0 dagger (46 gold) a +0 club (11 gold) a +0 flail (80 gold) a +0 rapier (126 gold) a +0 whip (57 gold) a +3 trident of protection (487 gold) a +3 heavy spear (515 gold) [Shop] Damuita's Weapon Emporium the +10 shortbow "Bipaf" {flame, *Corrode Will+ Str+4 Int+4} (1188 gold) *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). the +5 dagger of the Demagogue {heavy, rC++ Will+ Int+4} (1006 gold) rC++: It greatly protects you from cold. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). 4 stones (6 gold) a +0 whip (37 gold) 4 stones (6 gold) a +0 great sword (150 gold) the +7 captain's cutlass {speed, disarm} (877 gold) a +3 dagger of holy wrath (309 gold) 5 darts of disjunction (67 gold) a +0 falchion (45 gold) (5, -10, D:4) a hobgoblin corpse (skeletalised by now) (13, 13, D:4) a +0 ring mail (23, 20, D:4) a +0 dagger an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) (28, 18, D:4) a jackal skeleton (31, -17, D:4) 4 stones (39, 33, D:4) a +0 club (42, -14, D:4) a +0 dagger a stone a kobold corpse (skeletalised by now) (46, -19, D:4) a stone (47, -19, D:4) a +0 whip 5 stones (47, -18, D:4) a +0 club (47, -17, D:4) a +0 club (48, -18, D:4) a +0 flail (50, -18, D:4) a +0 club an orc corpse (skeletalised by now) (58, -18, D:4) a +0 whip Level 5 of the Dungeon [Shop] Luyps's Antique Weapon Shoppe the +10 broad axe of Agruwoat {vamp, rPois rF- Will+} (2864 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. the +0 mace "Pycuynuha" {vamp, rElec Str+3} (966 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). the +3 flail of the Foremost Ziggurats {antimagic, rN+ Will+} (1395 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 vampiric war axe (412 gold) a +3 war axe of flaming (768 gold) a +0 trident (115 gold) a +0 short sword (99 gold) a +0 rapier (181 gold) a +0 arbalest (247 gold) a +0 quarterstaff (165 gold) [Shop] Noddat's Antique Weapon Boutique a +0 sling (40 gold) a +0 partisan (189 gold) a +0 shortbow (81 gold) a +2 heavy morningstar (615 gold) a +1 spear of freezing (334 gold) a +3 long sword of electrocution (693 gold) [Shop] Womool's Assorted Antiques a +0 scale mail (108 gold) a +0 robe (24 gold) a tin of tremorstones (2/2) (1080 gold) a wand of roots (2) (129 gold) a scroll of fear (108 gold) a +0 rapier (148 gold) a scroll of fog (108 gold) a scroll of identify (54 gold) (12, -10, D:5) a throwing net (14, -15, D:5) a +0 club a +0 leather armour a gnoll corpse (14, -13, D:5) a +0 flail (16, 7, D:5) 4 stones (20, 16, D:5) a +0 dagger (28, -21, D:5) 8 stones (28, -15, D:5) a water moccasin corpse (skeletalised by now) a hound corpse (skeletalised by now) (34, -38, D:5) a +0 ring mail (42, -43, D:5) a +0 robe (44, -29, D:5) a +0 scale mail (59, -30, D:5) a +0 orcbow