Dungeon Crawl Stone Soup version 0.33-a0-638-g5766912e8f (webtiles) character file. Codex the Apothecary (Djinni Conjurer) Turns: 42, Time: 00:02:13 Health: 3/15 AC: 2 Str: 6 XL: 1 Next: 22% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Missiles b - 4 javelins Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You see here a +2 heavy mace. You hit the bush. The bush is lightly damaged. You see here a +0 robe. An endoplasm comes into view. The endoplasm quivers. You see here 4 javelins. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm hits you. The endoplasm attacks as it pursues you! The endoplasm closely misses you. You see here 4 javelins. You hit the endoplasm but do no damage. You hit the endoplasm but do no damage. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm hits you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. b - 4 javelins The endoplasm hits you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! You see here a +0 robe. #########..... .............# ###...........### #.....≈≈≈≈≈§§...## ....≈≈§...§§§§§..# ..≈≈≈...P.§§≈§≈§.# ..§§..P...P§.§§§.# ....P...<..§P§...# ..§§..P...P...≈@.# # ..≈≈≈..)P.§§≈≈≈..#.# ....≈≈≈...§§≈......# #.....≈≈≈≈§§....#### ##.......§.....## #.##.......#..# #. ###...#.#.## # ##.##.#.# #.##.#.# There are no monsters in sight! Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Codex the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Codex set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 12 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 42 | 19 | 23 | 0 | 0 | 1 | 42.0 | Dungeon | 42 | 19 | 23 | 0 | 0 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 42 daAuts